Jacuzzi
Smash Cadet
Which is faster for short-hopped aerials, ASC or L-Canceling? I know it's generally better to ASC everything, but what about SH aerials? Which has more lag to it?
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So, this is mostly accurate. There is a thing which is referred to as Perfect Aura Sphere Landing that is the fastest landing option. If the ASC occurs less than 9-frames (~?) before landing, there will have no landing lag compared to the 4-frame landing lag from landing after an ASC that occurs before those frames. You can read more about it here:It all matters if you get a confirmed hit. If you do get the hit, its an ASC because you eliminate all landing lag you would have from an L-cancel. Due to the fact that you canceled out the ASC, you only have to deal with the 4-frame landing animation, which is the fastest of all of Lucario's landing options.
Without a hit, however, you cannot do an ASC, so you should try to L-cancel to quicken the landing time.
Also, like Icychiller said, Down-b is also a nice option, so use it when it seems right.
Oh yeah, I forgot about this. But yes, this is true, and only gives even more credibility to the idea that ASC landing is best.So, this is mostly accurate. There is a thing which is referred to as Perfect Aura Sphere Landing that is the fastest landing option. If the ASC occurs less than 9-frames (~?) before landing, there will have no landing lag compared to the 4-frame landing lag from landing after an ASC that occurs before those frames. You can read more about it here: