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All Airdodge cancel + Landing cancel

KingKong_ad

Smash Ace
Joined
Feb 12, 2009
Messages
542
I tested a lot about where Bowser can airdodge and cancel his landing animation with an airdodge.

NOTE:

Battlefield, MiiVerse and Dreamland share the same platforms and everything that works on Battlefield work on the other 2 stages.

AD = Airdodge
SH = Short Hop
FH = Full Hop
LH = Ledge Hop
DD = Dropdown
PF = Platform
BF = Battefield
T&C1 = Town & City 1st platforms
T&C2 = Town & City 2nd platforms
CS1 = Castle Siege 1st transformation
CS2 = Castle Siege 2nd transformation
Halberd1 = Halberd first area
Halberd2 = Halberd 2nd area
Soft L = Soft landing lag
Hard L = Hard landing lag


I didnt want to do Delfino, too much platforms and its hard to explain which one Im talking about >.>

Canceled Airdodge with a special move with no landing lag (Can be cancel without the AD landing lag Into SoftL/HardL with timing)

SH AD
FH AD on BF low PF (Soft L)
DD AD from High PF on BF (Hard L)
Jump+ Double jump AD on BF High PF (Soft L)
LH AD on BF low PF (Soft L)
LH jump AD to Smashville PF (Soft L)
LH AD on smashville PF (Soft L)
LH AD on moving PF on T&C2 (Soft L)
FH AD on T&C1 middle PF while low
FH AD on side PF on Lylat (Soft L)
LH AD on no side PF on Lylat (Soft L)
FH AD on small tree Duck Hunt
LH AD on small tree Duck Hunt (Soft L)
FH AD on left PF CS 1
FH AD on 1st PF CS 2 (Soft L)
FH AD on 2nd PF from 1st PF on CS2
LH AD on both PF CS1 (Soft L)
DD AD from high PF on CS2 (Hard L)
FH AD on PF Halberd1 from middle
FH AD on PF Halberd1 from side (Soft L)
LH AD on PF Halberd1 (Soft L)
FH AD on PF Halberd2 (Soft L)
Fastfall AD on ground from high (Hard L if too soon/ AD landing lag if too late)
SH AD from the ground to another ground barely lower (Always Hard L if not canceled)
Drop out of a PF into jump AD to the same PF (Soft L/ Hard L depending on timing)
Ledge drop + jump AD on ground


Canceled Landing lag with a special move

SideB after hit (Always Hard L if not canceled)
FH Aerial + Fastfall (Always Hard L if not canceled)


SH AD can be canceled with an Item Toss

AD can always be canceled with Special moves with timing
 
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KingKong_ad

Smash Ace
Joined
Feb 12, 2009
Messages
542
Bowser can also cancel his Airdodge lag with a special move from a ledgedrop + jump airdodge to stage, But the timing is stricted. Gonna add it to the list
 

Duck SMASH!

Smash Journeyman
Joined
Jan 5, 2015
Messages
418
Location
Ontario, Canada
NNID
C.Piglet
Sorry I don't understand...
are you saying that Bowser can cancel the air dodge landing lag? Or is he using an air dodge to cancel out landing lag from something else?
 

Big Sean

Smash Journeyman
Joined
Jun 3, 2003
Messages
484
Location
Berkeley
Sorry I don't understand...
are you saying that Bowser can cancel the air dodge landing lag? Or is he using an air dodge to cancel out landing lag from something else?
He is saying that if you are going to air dodge and don't want the end lag usually associated with air dodging into the ground, you can cancel it with certain moves. For instance you can short hop air dodge through robin's fire and get a guaranteed bowser bomb punish the instant you hit the ground. Normally, to even shield would take a very very long time because of the lag of air dodging into the ground.

The moves that cancel all landing lag for Bowser are:
  • all special moves
  • item tossing
 

S_B

Too Drunk to Smash
Joined
Aug 11, 2006
Messages
3,977
Location
NH, Discord: SB#6077
Switch FC
SW 5369-1969-6280
He is saying that if you are going to air dodge and don't want the end lag usually associated with air dodging into the ground, you can cancel it with certain moves. For instance you can short hop air dodge through robin's fire and get a guaranteed bowser bomb punish the instant you hit the ground. Normally, to even shield would take a very very long time because of the lag of air dodging into the ground.

The moves that cancel all landing lag for Bowser are:
  • all special moves
  • item tossing
Yep, one of the popular ones here is also landing and going right into grounded fortress. Arguably our fastest punish.

Just FFS don't accidentally do it BEFORE you land and make it aerial, oy...
 
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