Sponge
Smash Journeyman
- Joined
- Aug 2, 2007
- Messages
- 294

Jimmy T. (the T standing for “Thang”) is a recurring main character in the WarioWare series of games. If it wasn’t obvious, Jimmy loves to dance. He spends the majority of his nights at the clubs in Diamond City, tearing up the dance floor. Jimmy is the host of microgames set under the categories of Sports in Mega Microgame$ and DIY, Tilt in Twisted, and Rub in Touched. As such, my plans for Jimmy’s moveset revolve around the incorporation of Jimmy’s dancemoves and his microgames.
Whenever I'm put in a situation where I have to pick a second a rep for the Wario franchise, no better idea comes to mind than this beautiful man. I feel as though a moveset complied of dancing could make a very original fighter.

His Theme is just pure gold.
I even found a moveset that would work great for him. Credit to Brooks of Tumblr.
[collapse=Moveset]
Standard Special: Jimmy performs a hammer throw. For those of you who don’t know, this would involve him pulling out a shot-put, spinning in a circle, and letting it fly. More time spent spinning would mean more speed, and more speed would make the shot-put fly farther and faster.
Side Special: For this attack, I’ve drawn inspiration from the microgame “Balancing Act” from the original WarioWare. Jimmy will hop atop a unicycle and balance some boxes (or bricks? Something rectangular-prismy) in his left hand. Riding on the unicycle will increase Jimmy’s movement speed, but if you travel too far in one direction, the boxes will lose their balance and fall over. Damage will be dealt by the boxes falling on other fighters, and maybe if Jimmy collides with them while riding the unicycle as well.
Down Special: This would be Jimmy’s counter. One of the cats from his ending in WarioWare: Smooth Moves would jump out from behind Jimmy. If a fighter would try to attack Jimmy, the cat would start to dance, along with two other cats that appeared. The fighter would start to dance along with the cats for a few seconds. Jimmy would then perform a disco point into the fighter and launch them. Or, to alleviate some time constraints, Jimmy could just dodge out of the way, then perform the disco point.
Up Special: This one is a tough decision, but for now, I’m going to have to go with having Jimmy perform a Ski Jump from his Microgame of the same name. I hate how I now have two characters based around sports, so I think I’ll have to come back and think of something else for this one.
For Jimmy’s Side Smash attack, I’d like to see them implement the microgame “Log Chop” from the first WarioWare. Jimmy does an overhead karate-chop and the meter from the game pops up beside him. When the meter hits the red part of the bar, Jimmy chops at full power. It works like a regular smash attack, the meter is just an intangible background element. (Like when the HP bar pops up from Marth’s Final Smash)
As a taunt, Jimmy will hold up his cell phone, and flip it open, akin to his animation in Mega Microgames[/collapse]
I'll update thIs post with further movesets and whatnot if any is found or created.