raekwon187
Smash Rookie
New Community Effort
https://www.facebook.com/events/458538427534899/
Top Games
March 9 2013
Registration 11am
Tourney starts 1pm
Any questions please contact Top Games or Isaac(raekwon187) 2052764301
70/20/10 Pot Split
Full setups = Free venue
Games
Brawl
Melee
Project M
Playstation All-stars.
Project M Rules:
* 4 stock, 8 minutes.
* Sets are best of 3. Finals are best of 5.
* Items set to "off" and "none."
* Either player may call for a Double Blind character selection for the first match.
* Dave's Stupid Rule: A player may not counterpick to any stage stage s/he has won on in the current set.
* Controller port is determined by Rock Paper Scissors if it can't be agreed upon.
* Pausing during a match, unless okayed by the other player, will result in the loss of one stock for the pauser.
* If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.
* If the match goes to sudden death again, /an_hero
* Buffer set to off.
* Custom controls are allowed, but controllers modified to enhance performance are not. No turbo buttons, etc. However, removing the springs from shoulder buttons or replacing a thumbstick with a different thumbstick are ok.
* In the event that the game crashes or the TV/Wii loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise make it unfinishable, that player may be forced to forfeit the match or be DQed at the TO's discretion.
* No excessive stalling (this includes abusing Jiggs' Rising Pound and Mario's Up-B Walljump)
* Both players may agree to any rule or stage outside the tournament ruleset.
Stagelist:
For the first match, stage strike the starter list in 1-2-2-1-1-2 fashion. After the first match, each player bans 2 stages from the counterpick list for the remainder of the set.
Stages:
Starters:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Dreamland (64)
Fountain of Dreams
Yoshi's Story (Melee)
Counterpicks:
Dracula's Castle
Green Hill Zone
Pokemon Stadium 1
Yoshi's Island (Brawl)
Wario Ware
Skyworld
Rumble Falls
Halberd
Brinstar
Metal Cavern (Singles only)
Melee Rules:Evo2013 rules
General Rules
Game version: US Nintendo Gamecube
Game Settings: 4 Stock, 8 Minute Time Limit, 2/3 Games
Items are not allowed in tournament play.
Stages allowed: Yoshi’s Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land.
Stages for counter-picking: Pokémon Stadium.
Wobbling is legal.
Pause option is disabled in the game menu.
You may not choose a stage you have already won on.
Super Smash Bros. Brawl
General Rules
3 Stocks
8 Minute Time Limit
Items set to “Off” and “None”
Pause set to “Off”
Meta Knight’s infinite dimensional cape tactic is banned.
All infinites and chain grabs are legal.
There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
If a match is ended via suicide move, the initiator of the move wins.
Stage List
Starters
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi’s Island (Brawl)
Counterpicks
Battleship Halberd
Pokemon Stadium 1
Castle Siege
Delfino Plaza
Frigate Orpheon
PlayStation All-Stars Battle Royale
PlayStation All-Stars Battle Royale will take place on the PlayStation 3 (PS3) console.
2v2 team tournament (Both players must be present to compete.)
No same characters allowed on a team (Example: Drake / Drake is not allowed)
One match is best of 3 games
Grand Finals is best of 5 games
Kill Limit 5
Items On
Hazards On
All stages allowed
First stage selection must be random select
2nd stage selection is picked by losing team
https://www.facebook.com/events/458538427534899/
Top Games
March 9 2013
Registration 11am
Tourney starts 1pm
Any questions please contact Top Games or Isaac(raekwon187) 2052764301
70/20/10 Pot Split
Full setups = Free venue
Games
Brawl
Melee
Project M
Playstation All-stars.
Project M Rules:
* 4 stock, 8 minutes.
* Sets are best of 3. Finals are best of 5.
* Items set to "off" and "none."
* Either player may call for a Double Blind character selection for the first match.
* Dave's Stupid Rule: A player may not counterpick to any stage stage s/he has won on in the current set.
* Controller port is determined by Rock Paper Scissors if it can't be agreed upon.
* Pausing during a match, unless okayed by the other player, will result in the loss of one stock for the pauser.
* If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.
* If the match goes to sudden death again, /an_hero
* Buffer set to off.
* Custom controls are allowed, but controllers modified to enhance performance are not. No turbo buttons, etc. However, removing the springs from shoulder buttons or replacing a thumbstick with a different thumbstick are ok.
* In the event that the game crashes or the TV/Wii loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise make it unfinishable, that player may be forced to forfeit the match or be DQed at the TO's discretion.
* No excessive stalling (this includes abusing Jiggs' Rising Pound and Mario's Up-B Walljump)
* Both players may agree to any rule or stage outside the tournament ruleset.
Stagelist:
For the first match, stage strike the starter list in 1-2-2-1-1-2 fashion. After the first match, each player bans 2 stages from the counterpick list for the remainder of the set.
Stages:
Starters:
Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Dreamland (64)
Fountain of Dreams
Yoshi's Story (Melee)
Counterpicks:
Dracula's Castle
Green Hill Zone
Pokemon Stadium 1
Yoshi's Island (Brawl)
Wario Ware
Skyworld
Rumble Falls
Halberd
Brinstar
Metal Cavern (Singles only)
Melee Rules:Evo2013 rules
General Rules
Game version: US Nintendo Gamecube
Game Settings: 4 Stock, 8 Minute Time Limit, 2/3 Games
Items are not allowed in tournament play.
Stages allowed: Yoshi’s Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land.
Stages for counter-picking: Pokémon Stadium.
Wobbling is legal.
Pause option is disabled in the game menu.
You may not choose a stage you have already won on.
Super Smash Bros. Brawl
General Rules
3 Stocks
8 Minute Time Limit
Items set to “Off” and “None”
Pause set to “Off”
Meta Knight’s infinite dimensional cape tactic is banned.
All infinites and chain grabs are legal.
There is a 35 Ledge Grab Limit for all characters. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterrupted moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time coincidentally, or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 15 is used for all characters.
If a match is ended via suicide move, the initiator of the move wins.
Stage List
Starters
Battlefield
Final Destination
Lylat Cruise
Smashville
Yoshi’s Island (Brawl)
Counterpicks
Battleship Halberd
Pokemon Stadium 1
Castle Siege
Delfino Plaza
Frigate Orpheon
PlayStation All-Stars Battle Royale
PlayStation All-Stars Battle Royale will take place on the PlayStation 3 (PS3) console.
2v2 team tournament (Both players must be present to compete.)
No same characters allowed on a team (Example: Drake / Drake is not allowed)
One match is best of 3 games
Grand Finals is best of 5 games
Kill Limit 5
Items On
Hazards On
All stages allowed
First stage selection must be random select
2nd stage selection is picked by losing team