King Siegfried
Smash Apprentice
Rolla Monthlies Resume!!!
Valentine's edition. Plug the controller into your heart.
Venue
Thomas Jefferson Residence Hall, South Lounge
202 W 18th Street, Rolla, MO 65401
Parking
There are two parking lots.
Whichever one you enter, after entering head in the opposite direction of the front desk.
You should see some elevators on your right after going a bit; once you see them, look to your left.
We're in the furthest end of the south lounge (sections B and C).
If you need help finding it ask the attendant at the front desk or text me.
Events/Entry Fees
Entry fees are as follows:
Melee Singles: 10$ a person.
Project M Singles: 5$ a person.
Melee/PM Doubles: 10$ a team.
Venue Fee of $5; waived if you bring a full setup.
Bring your own controller.
Order of events will likely be Melee doubles and PM singles, followed by PM doubles and Melee singles.
I'll try to start a little sooner if everyone can be close to punctual, and I'll try and start the last two events a little sooner, so people can leave at a better time.
General Rules
This IS a college campus. Bring drugs or alcohol or things like that.
If you need overnight housing, again text me and we'll work something out.
If you have any questions text me at 573-718-0582.
Melee Ruleset
[COLLAPSE=""]
Singles Stage List
[COLLAPSE=""]
Neutrals:
Dream Land: Fountain of Dreams
Past Stages: Dream Land
Special Stages: Final Destination
Special Stages: Battlefield
Yoshi's Island: Yoshi's Story
Counterpicks:
Kanto: Pokemon Stadium
Stage Bans:
For Best of 3 sets, each player gets 1 stage ban.
For Best of 5 sets, there are no stage bans.
[/COLLAPSE]
Doubles Stage List
[COLLAPSE=""]
Neutrals:
Kanto: Pokemon Stadium
Past Stages: Dream Land
Special Stages: Final Destination
Special Stages: Battlefield
Yoshi's Island: Yoshi's Story
Counterpicks:
Planet Zebes: Brinstar
Mushroom Kingdom: Rainbow Cruise
Past Stages: Kongo Jungle
Stage Bans:
For Best of 3 sets, each team gets 2 stage bans.
For Best of 5 sets, each team gets 1 stage ban.
[/COLLAPSE]
General Rules:
Items are set to off.
Stock and Time are set to 4 stock and 8 minutes respectively.
Regular sets are best of 3 matches.
Semi-Finals and Finals sets are best of 5 matches.
Either player may request that Pause is set to off.
This request cannot be denied.
Blind Picks: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each player’s choice of character for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
Gentleman's clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR.
Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count.
Wobbling is legal. Wobbling or performing any other infinite past 250%, however, is considered stalling, and is not legal. Dispose of your opponent before then.
Additional Rules for Teams Play:
Life Stealing is allowed
Set team attack to ON
If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.
250% infinite limit is in effect for Doubles as well. Don't be a douchebag and infinite an opponent excessively in a 2v1 situation.
How to Play a Set:
Players select their characters.
Either player may elect to Double Blind.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage.
Players strike stages in 1 2 2 1 order.
For example, striker one strikes 1 stage, striker two strikes 2 stages, then striker one strikes 1 more stage and the resulting stage that's left is played on.
The players play the first match of the set.
Winning player of the preceding match bans a stage/stages (if applicable).
The losing player of the preceding match picks a stage for the next match.
The winning player of the preceding match may choose to change characters.
The losing player of the preceding match may choose to change characters.
The next match is played.
Repeat 4-8 for all consecutive matches as necessary until the set is complete.
[/COLLAPSE]
Project M Ruleset
[COLLAPSE=""]
* 4 stock, 8 minute timer.
* Items OFF and set to NONE
* Buffer OFF
* Ties after the time limit are determined by stocks, then by percentage.
* If the match goes to Sudden Death due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins.
* Non-first party controllers must be inspected by TO staff before use in tourney.
* Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
* Dave's Modified Rule: You cannot counterpick the stage you last won on in a set unless agreed upon by the opponent.
* Player's Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process. In the event of a disagreement, house rules stand.
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
Stagelist
Strike from Starters for game 1 (P1-P2-P2-P1-P1-P2). Standard set procedure, advanced slob picks, etc. Players get 3 bans each, to be announced upon winning a game.
STARTERS:
Battlefield
Dream Land 64
Final Destination
Fountain of Dreams
Pokemon Stadium 2
Smashville
Yoshi's Story
COUNTERPICKS:
Dracula's Castle
Green Hill Zone
Metal Cavern
Pokemon Stadium 1
Rumble Falls
Wario Ware
Yoshi's Island (Brawl)
[/COLLAPSE]
Valentine's edition. Plug the controller into your heart.
Venue
Thomas Jefferson Residence Hall, South Lounge
202 W 18th Street, Rolla, MO 65401
Parking
There are two parking lots.
Whichever one you enter, after entering head in the opposite direction of the front desk.
You should see some elevators on your right after going a bit; once you see them, look to your left.
We're in the furthest end of the south lounge (sections B and C).
If you need help finding it ask the attendant at the front desk or text me.
Events/Entry Fees
Entry fees are as follows:
Melee Singles: 10$ a person.
Project M Singles: 5$ a person.
Melee/PM Doubles: 10$ a team.
Venue Fee of $5; waived if you bring a full setup.
Bring your own controller.
Order of events will likely be Melee doubles and PM singles, followed by PM doubles and Melee singles.
I'll try to start a little sooner if everyone can be close to punctual, and I'll try and start the last two events a little sooner, so people can leave at a better time.
General Rules
This IS a college campus. Bring drugs or alcohol or things like that.
If you need overnight housing, again text me and we'll work something out.
If you have any questions text me at 573-718-0582.
Melee Ruleset
[COLLAPSE=""]
Singles Stage List
[COLLAPSE=""]
Neutrals:
Dream Land: Fountain of Dreams
Past Stages: Dream Land
Special Stages: Final Destination
Special Stages: Battlefield
Yoshi's Island: Yoshi's Story
Counterpicks:
Kanto: Pokemon Stadium
Stage Bans:
For Best of 3 sets, each player gets 1 stage ban.
For Best of 5 sets, there are no stage bans.
[/COLLAPSE]
Doubles Stage List
[COLLAPSE=""]
Neutrals:
Kanto: Pokemon Stadium
Past Stages: Dream Land
Special Stages: Final Destination
Special Stages: Battlefield
Yoshi's Island: Yoshi's Story
Counterpicks:
Planet Zebes: Brinstar
Mushroom Kingdom: Rainbow Cruise
Past Stages: Kongo Jungle
Stage Bans:
For Best of 3 sets, each team gets 2 stage bans.
For Best of 5 sets, each team gets 1 stage ban.
[/COLLAPSE]
General Rules:
Items are set to off.
Stock and Time are set to 4 stock and 8 minutes respectively.
Regular sets are best of 3 matches.
Semi-Finals and Finals sets are best of 5 matches.
Either player may request that Pause is set to off.
This request cannot be denied.
Blind Picks: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each player’s choice of character for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
Gentleman's clause: Any stage may be played on if both players agree to it. This rule takes priority over DSR.
Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count.
Wobbling is legal. Wobbling or performing any other infinite past 250%, however, is considered stalling, and is not legal. Dispose of your opponent before then.
Additional Rules for Teams Play:
Life Stealing is allowed
Set team attack to ON
If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.
250% infinite limit is in effect for Doubles as well. Don't be a douchebag and infinite an opponent excessively in a 2v1 situation.
How to Play a Set:
Players select their characters.
Either player may elect to Double Blind.
Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage.
Players strike stages in 1 2 2 1 order.
For example, striker one strikes 1 stage, striker two strikes 2 stages, then striker one strikes 1 more stage and the resulting stage that's left is played on.
The players play the first match of the set.
Winning player of the preceding match bans a stage/stages (if applicable).
The losing player of the preceding match picks a stage for the next match.
The winning player of the preceding match may choose to change characters.
The losing player of the preceding match may choose to change characters.
The next match is played.
Repeat 4-8 for all consecutive matches as necessary until the set is complete.
[/COLLAPSE]
Project M Ruleset
[COLLAPSE=""]
* 4 stock, 8 minute timer.
* Items OFF and set to NONE
* Buffer OFF
* Ties after the time limit are determined by stocks, then by percentage.
* If the match goes to Sudden Death due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins.
* Non-first party controllers must be inspected by TO staff before use in tourney.
* Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
* Dave's Modified Rule: You cannot counterpick the stage you last won on in a set unless agreed upon by the opponent.
* Player's Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process. In the event of a disagreement, house rules stand.
* Double Blind Character Picks: Players may elect to double blind pick their characters for the first match in case of any disputes.
Stagelist
Strike from Starters for game 1 (P1-P2-P2-P1-P1-P2). Standard set procedure, advanced slob picks, etc. Players get 3 bans each, to be announced upon winning a game.
STARTERS:
Battlefield
Dream Land 64
Final Destination
Fountain of Dreams
Pokemon Stadium 2
Smashville
Yoshi's Story
COUNTERPICKS:
Dracula's Castle
Green Hill Zone
Metal Cavern
Pokemon Stadium 1
Rumble Falls
Wario Ware
Yoshi's Island (Brawl)
[/COLLAPSE]