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Yeah. U throw at low percents.Wow, that is crazy! I wonder if there is any way to combo into this...
Really? Do you have any videos on it? I might need to do some testingYeah. U throw at low percents.
No video sorry. Feel free to hit the lab. It's hard vs DI but not too hard vs no DI. It's not too hard to land during a typical juggle. I also haven't tested it with rage. I'm not really a good peach player. I was just looking for a one inch punch like frame on all the characters.Really? Do you have any videos on it? I might need to do some testing
Oh, alright.No video sorry. Feel free to hit the lab. It's hard vs DI but not too hard vs no DI. It's not too hard to land during a typical juggle. I also haven't tested it with rage. I'm not really a good peach player. I was just looking for a one inch punch like frame on all the characters.
Since when did getting attacked while charging a smash attack increase knockbackUpB has absurd base knockback; Peach nearly had maxed rage, so about a x1.149 multiplier on the knockback; combined with ZSS charging a smash when hit, which is another x1.2 knockback multiplier.
ZSS did the wrong thing in front of the wrong character at the wrong time, it isn't a glitch.
Since Melee.Since when did getting attacked while charging a smash attack increase knockback
knockback?
Interesting! I did not know that, even after 12 years of smashing! Thanks!Since Melee.
I hit the lab a little bit, and couldn't get uthrow to combo into it. I tried really hard. So I must've been mistaken. It was not patched out in the latest patch though.Oh, alright.
It's cool that the back of the box works too. I gotta work on my peach game.
Seems like a recipe for disaster on the ledge. Charging smashes isn't free!