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[May 24, 2014] Justice 3 (Melee) - May 24th, Scarsdale, New York (Scarsdale, New York)

Captain Smuckers

Smash Journeyman
Joined
Nov 5, 2010
Messages
492
Location
Mount Vernon, NY
Here is the third installment of the AtlNorth Justice series. It will take place in the same venue as the last one.
The venue has great parking, lots of food places easily within walking distance and is about a 2 minute walk from the Scarsdale train station. It is also a card shop so anyone interested in trading cards should feel free to either buy some cards or even bring their own.

Here are the results threads of the last two:
Justice:
http://smashboards.com/threads/sos-justice-results.337095/
Justice 2:
http://smashboards.com/threads/justice-2-sept-21st.340538/

The last two installments had around 80-90% teams participation, and I'd love to see that happen again.

Trailer:
https://www.youtube.com/watch?v=FA4VUMFxYuA

Feel free to RSVP on the facebook event:
https://www.facebook.com/events/1496483340575686/?ref_dashboard_filter=upcoming

Location
4 Grayrock Rd.Scarsdale, NY 10583


Tentative Schedule:
12:00 - Venue Opens/Registration Opens
1:30 - Singles Registration Closes
2:00 - Singles Pools Begin
4:00 - Both Amateur and Pro Bracket Begin
6:00 - Teams bracket begins


Cost
Venue Fee: $10
Melee Singles: $10
Melee Doubles: $5


Payout will be:
1st: 60%
2nd: 30%
3rd: 10%
(Note that this may change depending on the amount of entrants)

Stream:
To be announced

Rules:
Singles Stage List
Starters/Neutrals:
Yoshi’s Story
Fountain of Dreams
Battlefield
Final Destination
Dream Land
Counterpick: Pokemon Stadium

Doubles Stage List Starters/Neutrals:
Yoshi’s Story
Pokemon Stadium
Battlefield
Final Destination
Dream Land
Counterpick: DK 64

General Rules:
-Items are set to off
-Stock and time are set to 4 stock and 8 minutes, respectively
-Wobbling is Legal
-Double Blind: If elected
-Contest Port Priority: If elected
-Neutral Start: If elected
-DSR Modified will be used (you can not pick the last stage you won on)
-Gentleman’s Clause Forced Character Selection: Off
-Matches that time out will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, the match should be replayed in full. Sudden Death is not to be played, and will not count
-Pausing the game shall only be legal while either player remains upon their OWN respawn platform, and only for the purpose of summoning a tournament official or in the case of a controller malfunction. All other pauses will incur a stock loss to the player who pauses the game.
-Any coaching that happens during the match (but not in between matches) is restricted. Players who violate this rule will receive a warning (BOTH the player AND the person coaching the player) on the first attempt. Players who violate this rule after a warning will be disqualified from the event
-Players are to attend their matches at the designated times they are called. If you are late to a match, the following rules will be applied based on the amount of time: If you are 5 minutes late: Results in a match loss If you are 10 minutes late: Results in a set loss These times will be strictly enforced to make sure that each player will enjoy the full event on a timely manner.

Additional Rules for Teams Play
-Team Attack: ON
-Life Stealing is allowed
-If the game is paused accidentally while attempting to steal a life, the opposing team may deem that life forfeit. Wait until the announcer has finished saying defeated before pressing start, or turn pause off prior to beginning the match.


How to Play a Set
-Players select their characters
-Either player may elect to Double Blind
-Use Stage Striking to determine the first stage
-The players play the first match of the set
-Prior to starting this match, either player may elect to Contest Port Priority or Neutral Start. Note: Only one of these two may be used, as both have a built in Port Selection mechanism using RPS. If there is a situation where a player would like to change which option they elected after playing the game of RPS, it is the opponent’s choice to allow it. The results from the previously played game of RPS will carry over
-Winning player of the preceding match bans a stage/stages (if applicable)
-For Best of 3 sets, each player gets 1 stage ban. For Best of 5 sets, there are no stage bans
-The losing player of the preceding match picks a stage for the next match
-The winning player of the preceding match may choose to change characters
-The losing player of the preceding match may choose to change characters
-The losing player of the preceding match gets first pick of port
-Either player may elect for a Neutral Start, but RPS will not be played to determine first pick
-The next match is played
-Repeat Steps 4 through 9 for all subsequent matches until the set is complete.


Term Definitions
-Double Blind: Either player may request that a double blind selection occur. In this situation, a 3rd party should be told, in secret, each of player’s choices for the first round. Both players are to then select their first round character, with the 3rd party validating that the character selected is the same as their word.
-Contest Port Priority: If an agreement cannot be made as to who gets what port, the players may enact a best of 1 game of Rock Paper Scissors. Winner gets their port selection, loser selects any other port.
-Neutral Start: Either player may enact this rule. Once enacted, both players may only use one of the two “Neutral Starting Positions”. A best of one game of Rock Paper Scissors may be used to determine who gets the higher port. If one player elects to Contest Port Priority and the other elects to Neutral Start, Neutral Start takes priority.
 
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