Doctor X
Smash Lord
Seeing as we here in the Pit boards need something new and constructive to talk about besides singles matchups... I figure we can start talking about Doubles. Personally I find Brawl more enjoyable in doubles, and I think Pit is one of the best characters in the game to have on your team. He's really tough to kill and precisely aimed arrows can be a godsend-- interrupting enemy advances, setting up your friend's KO moves, knocking your teammate out of fallspecial so he can use his recovery again, and so on.
I find Pit pairs really well with hard-hitting characters that have low% KO ability... So Dedede, Rob, Bowser, Ganon, Luigi... all of them work well. Metaknight has never felt like a great teammate for Pit in my experiences, since all his moves are fast enough to work without Pit's help and don't generally have the killing power to make up for Pit's relative lack of knockback.
I think we can keep this thread more organized by focusing on one character paired with Pit at a time. I'll change it up every once in a while and put the highlights in the original post. As for general input, feel free to throw that in wherever, though try not to let it get too out of hand.
We'll start with Luigi, since I had a great experience teaming with one recently:
--LUIGI
One team strategy I had a decent amount of success with this weekend was teaming with a great Luigi (TheMann). The hitstun from a well-placed arrow will turn an enemy advance into a quick jab+rocketpunch kill at some ridiculously low percents. We pulled it off a few times against both the second and third-place teams, nearly winning the both sets. I wish I had some vids to upload. -.-
In general, when paired with Luigi, wise use of grabs to set up rocketpunches and charged fsmashes will wipe out stocks like nobody's business, regardless of which character you're playing. Even though this thread is about Pit specifically, it's still good to keep this in mind.
So yeah, we may want to come back to Luigi later since it didn't seem like anybody else had too much to say. I'd recommend giving him a try as a teammate if you guys can, I think he's one of Pit's best pairings.
And now, since I have videos, we talk about R.O.B.
--ROB
Basically, to sum it up... ROB makes an okay teammate, but Pit is definitely a lot more useful paired with somebody with more killing power and less focused on projectile support. In a way, ROB and Pit are kinda the same thing, and having two of the same on a doubles team is usually pretty inefficient.
I guess we're doing snake next, though I only have one video and since OS got scraped pretty bad it's kind of difficult to draw any insight from it...
--SNAKE
I'll post my video and whatnot in the thread and then everyone can discuss... If anybody else has doubles vids paired with snake, please share.
I find Pit pairs really well with hard-hitting characters that have low% KO ability... So Dedede, Rob, Bowser, Ganon, Luigi... all of them work well. Metaknight has never felt like a great teammate for Pit in my experiences, since all his moves are fast enough to work without Pit's help and don't generally have the killing power to make up for Pit's relative lack of knockback.
I think we can keep this thread more organized by focusing on one character paired with Pit at a time. I'll change it up every once in a while and put the highlights in the original post. As for general input, feel free to throw that in wherever, though try not to let it get too out of hand.
We'll start with Luigi, since I had a great experience teaming with one recently:
--LUIGI
One team strategy I had a decent amount of success with this weekend was teaming with a great Luigi (TheMann). The hitstun from a well-placed arrow will turn an enemy advance into a quick jab+rocketpunch kill at some ridiculously low percents. We pulled it off a few times against both the second and third-place teams, nearly winning the both sets. I wish I had some vids to upload. -.-
In general, when paired with Luigi, wise use of grabs to set up rocketpunches and charged fsmashes will wipe out stocks like nobody's business, regardless of which character you're playing. Even though this thread is about Pit specifically, it's still good to keep this in mind.
So yeah, we may want to come back to Luigi later since it didn't seem like anybody else had too much to say. I'd recommend giving him a try as a teammate if you guys can, I think he's one of Pit's best pairings.
And now, since I have videos, we talk about R.O.B.
--ROB
Basically, to sum it up... ROB makes an okay teammate, but Pit is definitely a lot more useful paired with somebody with more killing power and less focused on projectile support. In a way, ROB and Pit are kinda the same thing, and having two of the same on a doubles team is usually pretty inefficient.
Okay... OS has the vids up, so you can watch 'em:
OS (ROB) Dr. X (Pit) vs. Anther (Pika) Lain (G&W):
http://www.youtube.com/watch?v=O2cRC2j4jVo
http://www.youtube.com/watch?v=3FBM7LGoLGU
*OS went snake for the third match. We did win the set, but I'll come back to that later*
OS (ROB) Dr. X (Pit) vs. Sliq (Bowser/Wolf) Kel(Metaknight/Fox):
http://www.youtube.com/watch?v=qkUc-uzo5tk
http://www.youtube.com/watch?v=ZDXHRMq_ZV0
http://www.youtube.com/watch?v=2jta5uu4_aw
OS (ROB) Dr. X (Pit) vs.Tink (Wario/G&W) Dope (Wario) [Winners Finals]:
http://www.youtube.com/watch?v=SiIVmJKJVes
http://www.youtube.com/watch?v=9M0eIvFi7Go
http://www.youtube.com/watch?v=RnE95j0r1HM
OS (ROB) Dr. X (Pit) vs. Anther (Pika) Lain (G&W) [Losers Finals]:
*OS went Falco for a bit. We had trouble killing Anther so we figured we'd experiment with something else... It didn't go over so well and he went back tor R.O.B. for the last match*
http://www.youtube.com/watch?v=ohIODa5sq0U
I'll start off by saying, despite the success we had, I don't think that R.O.B. is one of Pit's best teammates. The problem is that both Pit and R.O.B. work best as stock tanks with projectile support. If you watch the matches you'll see a common problem that OS and I seem to have-- killing our opponents at decent percentages, particularly Anther and Kel. Both Pit and R.O.B. can kill, sure, but nothing quite so devastating as Wario's fsmash, G&W's smashes, any of Bowser's moves, or Pika's thunder (either the blue part next to Pika or off the top following an attack that put you up there). Many of the matches we won came down to 1 on 2 and the survivor camped like crazy (in a couple instances one of the leading team's members SD's trying to end the match quickly ).
R.O.B.'s projectile support can be both a blessing and a curse. Unlike Pit's arrows, his projectiles are difficult to aim in such away that they get around allies and pick enemies out of their attacks. The laser is great because it goes through everything without stopping, so it can act as a sort of "reset button" whenever Pit is getting overwhelmed, hitting Pit's attacker(s) as well as Pit to bring everybody back to a neutral state and give Pit a chance to regain his guard. When doing this, it's important to pay attention to damage counts and the charging of the laser, because it is possible to kill Pit or at least set him up for getting gimped if you're not careful. OS has a field day with this strategy sometimes, and though it may seem kinda stupid to watch, it's actually very helpful judging by how we performed when he was playing other characters (Falco, Snake).
Also concerning lasers... You don't see us utilizing the mirror shield for projectile mindgames much. One reason for this is because, even if a laser is reflected, it can only hit any given combatant once. So, if OS shot through an enemy and I reflected it, it would not hit that enemy again. It will pass straight through without hurting them. As for the gyro... we didn't actually try it, but seeing as the mirror shield doubles the speed, damage, and knockback of whatever hits it, mirroring a fully-charged Gyro to hit an enemy would be devastating if you could pull it off.
True team combos are rare in these matches... I wish I had more to say about those, but most of our teamwork revolved around projectile support and the occasional infinite alternating grab release. Perhaps we would have done better if we utilized grabs and weak moves (Rob's dtilt, jabs, pit's jabs) to set up kills with Pit's bair or Rob's nair, fsmash, etc.
yea i think pits bets teammate is a non projectile person who cant really handle his own. But I think Two Pits would rock!!
Yeah their gameplay doesn't seem to compliment each other very well. While they both are quite good stock tankers Rob would serve better in this position because of his weight and his more reliable recovery. .
is it just me or does your oponents survive to absurd %s for teams? anther although is just fab. but still i think someone with atleast potential killing power would be better for pit seeing as though he struggles on doing that himself. Rob is the same :/. so instead of filling up their own gaps instead they make them become more appearent.
I guess we're doing snake next, though I only have one video and since OS got scraped pretty bad it's kind of difficult to draw any insight from it...
--SNAKE
I'll post my video and whatnot in the thread and then everyone can discuss... If anybody else has doubles vids paired with snake, please share.