Eternalfire
Smash Journeyman
- Joined
- Sep 19, 2007
- Messages
- 355
Seriously. Pit owns Snake.
I will spill my grief. You all tell me how to beat it. Got it? Good.
1) Fast, curvable, stunning arrows. They interrupt Snake's laggy projectiles(He can't bring out his Nakita in time and can only grab a grenade before he has to sheild). His Nakita is worthless. They blow up grenades. They blow up mines.
2) Forward B. It reflects all projectiles and can be an infinite combo against a wall. Combining arrow spam for long to mid-range and forward b for close range is a tough defense of pain. Snake has no way of hitting Pit during the move except jumping over him. By that time, he is done. Snake F-smash sometimes works, but he is dangerously close to the spinning blades.
3) Awesome air game. Trying to jump over arrows towards Pit is suicide. Snake has trouble hitting opponents above him as he has horrible down attacks. On top of that, Pit is really good at hitting people above him. That adds up to ****.
I will spill my grief. You all tell me how to beat it. Got it? Good.
1) Fast, curvable, stunning arrows. They interrupt Snake's laggy projectiles(He can't bring out his Nakita in time and can only grab a grenade before he has to sheild). His Nakita is worthless. They blow up grenades. They blow up mines.
2) Forward B. It reflects all projectiles and can be an infinite combo against a wall. Combining arrow spam for long to mid-range and forward b for close range is a tough defense of pain. Snake has no way of hitting Pit during the move except jumping over him. By that time, he is done. Snake F-smash sometimes works, but he is dangerously close to the spinning blades.
3) Awesome air game. Trying to jump over arrows towards Pit is suicide. Snake has trouble hitting opponents above him as he has horrible down attacks. On top of that, Pit is really good at hitting people above him. That adds up to ****.