WastingPenguins
Smash Ace
I'm sorry if this has been known, I've kept up with the Falcon forums and the vids around thus far and I sure didn't know about this one.
Anyway, here's the thing. Have you guys seen those Ganon vids where Ganon's short-hopping around dair'ing without lag? The way he's doing it is by dairing RIGHT as he leaves the ground so that the animation finished before he touches the ground. Thus, no lag. Simple, right? The timing for this is pretty strict-- it's definitely easiest to do by flicking up on the control stick then down on the c-stick. Quick jump, quick dair. Timing is fairly strict.
So I was ******* around with Falcon and I was like MAN, I sure wish Falcon could do that with his dair. So I was hopping around with laggy SH'ed dairs and then... suddenly one of them had no lag. The method is exactly the same as described above-- flick up on the stick, then down on the c-stick QUICK. The reason I had such a hard time with this at first is because the timing is super strict. The fact that I used the stick to double short-hop laser with Melee Fox pretty much constantly has really helped me though, because I've got no problem rolling the control stick a quarter circle from the bottom to do a dashing short hop with the stick. Anyway, there you have it-- Falcon's dair has new life. It's pretty awesome and combos super well. Timing was tough at first but after 10 minutes of practice I can do it 100% of the time.
Again, SORRY if you guys already knew this but I haven't seen it before.
Edit: Pikachu's dair is quite similar to Ganon/Falcon's in this respect, though the timing for that is definitely easier than Falcon's. Cool ****-- at low percentages I've been able to shdair my friend and then combo into dash attacks, nair, and even a knee or two. "Buffering" your dash after the dair definitely helps you combo out of it because it gets you on the move again on the first possible frame, and that's more important than ever with Brawl's super-short hitstun. See the thread "New Fast Technique" in the Tactical discussion forum if you're not sure what I mean by buffered dash.
Anyway, here's the thing. Have you guys seen those Ganon vids where Ganon's short-hopping around dair'ing without lag? The way he's doing it is by dairing RIGHT as he leaves the ground so that the animation finished before he touches the ground. Thus, no lag. Simple, right? The timing for this is pretty strict-- it's definitely easiest to do by flicking up on the control stick then down on the c-stick. Quick jump, quick dair. Timing is fairly strict.
So I was ******* around with Falcon and I was like MAN, I sure wish Falcon could do that with his dair. So I was hopping around with laggy SH'ed dairs and then... suddenly one of them had no lag. The method is exactly the same as described above-- flick up on the stick, then down on the c-stick QUICK. The reason I had such a hard time with this at first is because the timing is super strict. The fact that I used the stick to double short-hop laser with Melee Fox pretty much constantly has really helped me though, because I've got no problem rolling the control stick a quarter circle from the bottom to do a dashing short hop with the stick. Anyway, there you have it-- Falcon's dair has new life. It's pretty awesome and combos super well. Timing was tough at first but after 10 minutes of practice I can do it 100% of the time.
Again, SORRY if you guys already knew this but I haven't seen it before.
Edit: Pikachu's dair is quite similar to Ganon/Falcon's in this respect, though the timing for that is definitely easier than Falcon's. Cool ****-- at low percentages I've been able to shdair my friend and then combo into dash attacks, nair, and even a knee or two. "Buffering" your dash after the dair definitely helps you combo out of it because it gets you on the move again on the first possible frame, and that's more important than ever with Brawl's super-short hitstun. See the thread "New Fast Technique" in the Tactical discussion forum if you're not sure what I mean by buffered dash.