Hi guys!
So i've been playing brawl as much as a can outside of work time and managed to set aside some time for recording a few matches
They're all very high quality, recorded in 16:9 and put in maximum settings on DivX.
I personally think with the increased graphics, we should move up onto stage6 (just my opinion) so i'll be making a stand by having no youtube versions lol
Anyway, spkz mains PT and Snake and i main Pit and Sonic.
Impressions:
I've had it a few days and i love the game. It feels natural (not at first, but after about half an hour ) and to me feels better than melee. The decrease in speed is compensated by the number of new things you can do. The decrease in speed gives you time to truely consider your options in the situations you are confronted with. The number of characters is also... overwhealming! Even now there are too many for me to pick a main! They are all so different (finally!) There are no clones i can tell you that - everyone feels completely different from one another. Combo potential is really high, however there is a lot more to take into account. This game will no doubt be more about thinking carefully - and going for the gimp kills.
For one thing, PT can be gimped BADLY. Whenever they're not charizard of squirtle, you can just get them off stage, and because the auto sweetspot doesnt work when someone is on the ledge, they simply fall to their death (which is demonstrated in these vids ).
That is of course a very brief discription - however i'd like to add that the games pwns all
Anyway... Here are the vids
(All videos are on what we would define as 'official' stages, without items, 3 stock 6mins).
v3xd [Pit] vs spKz [PT] 4
v3xd [Pit] vs spKz [Snake] 8
v3xd [Pit] vs spKz [Snake] 7
v3xd [Pit] vs spKz [PT] 9
v3xd [Pit] vs spKz [PT] 3
v3xd [Pit] vs spKz [PT] 2
v3xd [Ike] vs spKz [PT] 6
v3x (Fox) vs spKz (Pokemon Trainer)
I will add more!
v3x? (Marth) vs spKz (Snake) 1 <- A must see match
So i've been playing brawl as much as a can outside of work time and managed to set aside some time for recording a few matches
They're all very high quality, recorded in 16:9 and put in maximum settings on DivX.
I personally think with the increased graphics, we should move up onto stage6 (just my opinion) so i'll be making a stand by having no youtube versions lol
Anyway, spkz mains PT and Snake and i main Pit and Sonic.
Impressions:
I've had it a few days and i love the game. It feels natural (not at first, but after about half an hour ) and to me feels better than melee. The decrease in speed is compensated by the number of new things you can do. The decrease in speed gives you time to truely consider your options in the situations you are confronted with. The number of characters is also... overwhealming! Even now there are too many for me to pick a main! They are all so different (finally!) There are no clones i can tell you that - everyone feels completely different from one another. Combo potential is really high, however there is a lot more to take into account. This game will no doubt be more about thinking carefully - and going for the gimp kills.
For one thing, PT can be gimped BADLY. Whenever they're not charizard of squirtle, you can just get them off stage, and because the auto sweetspot doesnt work when someone is on the ledge, they simply fall to their death (which is demonstrated in these vids ).
That is of course a very brief discription - however i'd like to add that the games pwns all
Anyway... Here are the vids
(All videos are on what we would define as 'official' stages, without items, 3 stock 6mins).
v3xd [Pit] vs spKz [PT] 4
v3xd [Pit] vs spKz [Snake] 8
v3xd [Pit] vs spKz [Snake] 7
v3xd [Pit] vs spKz [PT] 9
v3xd [Pit] vs spKz [PT] 3
v3xd [Pit] vs spKz [PT] 2
v3xd [Ike] vs spKz [PT] 6
v3x (Fox) vs spKz (Pokemon Trainer)
I will add more!
v3x? (Marth) vs spKz (Snake) 1 <- A must see match