DaGarbageMang
Smash Cadet
- Joined
- Aug 17, 2007
- Messages
- 32
Summary for the wall of text impaired: tech skill is more important than mindgames because you must be nearer to the average tech skill of a pro than the average mind game level
So I've been getting flamed a lot recently on the gamefaqs (inb4 lulz gamefaqs is for n00bs) board when I lay out my argument for why I think tech skill is more important than mindgames. I don't visit smash boards often and I haven't been in topics where all this has been gone over. I accept I'm probably wrong because pros probably have a better idea about all this than me. I also understand that both things compliment each other and are no good by their own.
Mind Games: One of the most misunderstood terms within the community. Mind games are first were used to describe a single trick used against an opponent, but have since come to describe how a player thinks during an entire match. The only real difference between the top level players in the country are their mind games, in other words, the level at which they think and predict their opponents. Mind games are essentially a synonym for the less used term metagaming.
It seems to me that this means a mindgame is literally every decision you make to control your character in a way that leads to you winning the match. These decisions are based on a myriad of information you have including knowledge of the game mechanics, character mechanics, opponents tendencies, etc. Every button press and joystick movement or lack thereof you decided your character should do must be a mindgame, so long as it was done in order to help yourself win. You do not always decide to do what's going to help you win; this occurs when you cannot decide quickly enough what to do because of the speed at which the game plays. So is it right that mindgames = all your decisions to control your character to help you win? This isn't the main question I'm asking in the topic, but it's giving reasoning to how I see that mindgame 'level' of a player can be accurately measured.
I am assuming that skill in smash is measured completely by technical skill + mindgames. If the main difference between top level players are their mind games, then that means the technical skill level of these players is basically the same. Technical skill level is fairly easy to see when you watch vids of pros, and it is does seem clear that pros have a very small variation among one another in their tech skill level.
Mindgame 'level' may seem harder or even impossible to truly measure, considering the practically limitless amount of things your character can perform that you can decide will help you win. But if you accept that for the most part pros have practically the same tech skill level, then the ones who win must have the better mindgames. If every single pro had literally the exact same tech skill level, then the rankings determine in perfect order how good their mindgames are. But since tech skill level isn't literally exactly the same for all pros, there can be matches where the person with truly slightly better mindgames will lose to their opponent who had better enough tech skill level to overcome and win. This is why rankings cannot determine mindgame level entirely.
Many good casual players have tech skill level as good as pros generally do, but yet pros are likely to stomp those casual players because their mindgames are so much better. The very top pros are so good at mindgames they can consistently beat the other pros and consistently win tournaments. Someone with mindgames as good as a top pro will not be competive with the lower level pros if their tech skill in not on that same high level. But someone with that high tech skill level only needs a mindgame level of that of lower level pros to be competitive. So I'm thinking mindgame level variance among pros > tech skill level among pros. If this is true, tech skill must be more important since you must be closer in average pro tech skill level than in average pro mindgame level. THE END
PS: It is surely easier to attain that high level of tech skill than it is to attain the high level of mindgames. This could be reasoning for mindgames to be considered more important, but I haven't thought enough about this make a decision on it.
in before wall of text and tl;dr
I would totally abandon this idea and agree mindgames>tech skill if that can be explained to me. I am aware there are many things I may not be considering or that I'm just incorrect in any of my assumptions. I'm just genuinely confused as to why mindgames are thought to be more important.
So I've been getting flamed a lot recently on the gamefaqs (inb4 lulz gamefaqs is for n00bs) board when I lay out my argument for why I think tech skill is more important than mindgames. I don't visit smash boards often and I haven't been in topics where all this has been gone over. I accept I'm probably wrong because pros probably have a better idea about all this than me. I also understand that both things compliment each other and are no good by their own.
Mind Games: One of the most misunderstood terms within the community. Mind games are first were used to describe a single trick used against an opponent, but have since come to describe how a player thinks during an entire match. The only real difference between the top level players in the country are their mind games, in other words, the level at which they think and predict their opponents. Mind games are essentially a synonym for the less used term metagaming.
It seems to me that this means a mindgame is literally every decision you make to control your character in a way that leads to you winning the match. These decisions are based on a myriad of information you have including knowledge of the game mechanics, character mechanics, opponents tendencies, etc. Every button press and joystick movement or lack thereof you decided your character should do must be a mindgame, so long as it was done in order to help yourself win. You do not always decide to do what's going to help you win; this occurs when you cannot decide quickly enough what to do because of the speed at which the game plays. So is it right that mindgames = all your decisions to control your character to help you win? This isn't the main question I'm asking in the topic, but it's giving reasoning to how I see that mindgame 'level' of a player can be accurately measured.
I am assuming that skill in smash is measured completely by technical skill + mindgames. If the main difference between top level players are their mind games, then that means the technical skill level of these players is basically the same. Technical skill level is fairly easy to see when you watch vids of pros, and it is does seem clear that pros have a very small variation among one another in their tech skill level.
Mindgame 'level' may seem harder or even impossible to truly measure, considering the practically limitless amount of things your character can perform that you can decide will help you win. But if you accept that for the most part pros have practically the same tech skill level, then the ones who win must have the better mindgames. If every single pro had literally the exact same tech skill level, then the rankings determine in perfect order how good their mindgames are. But since tech skill level isn't literally exactly the same for all pros, there can be matches where the person with truly slightly better mindgames will lose to their opponent who had better enough tech skill level to overcome and win. This is why rankings cannot determine mindgame level entirely.
Many good casual players have tech skill level as good as pros generally do, but yet pros are likely to stomp those casual players because their mindgames are so much better. The very top pros are so good at mindgames they can consistently beat the other pros and consistently win tournaments. Someone with mindgames as good as a top pro will not be competive with the lower level pros if their tech skill in not on that same high level. But someone with that high tech skill level only needs a mindgame level of that of lower level pros to be competitive. So I'm thinking mindgame level variance among pros > tech skill level among pros. If this is true, tech skill must be more important since you must be closer in average pro tech skill level than in average pro mindgame level. THE END
PS: It is surely easier to attain that high level of tech skill than it is to attain the high level of mindgames. This could be reasoning for mindgames to be considered more important, but I haven't thought enough about this make a decision on it.
in before wall of text and tl;dr
I would totally abandon this idea and agree mindgames>tech skill if that can be explained to me. I am aware there are many things I may not be considering or that I'm just incorrect in any of my assumptions. I'm just genuinely confused as to why mindgames are thought to be more important.