Chepe
Smash Lord
- Joined
- May 1, 2006
- Messages
- 1,146
I posted this in some other threads, but I think it deserves its own thread (and since other Yoshi threads are lonely, board visitors will see this immediately). If you think otherwise mods, my bad and go ahead and lock it...
http://www.gametrailers.com/player/usermovies/131782.html
This is a great demo video that has many rare things that I will list as the end of the post. For now, let me elaborate on what caught my eye as I was watching my main fight. At one point early in the video, Yoshi rolls around Pit, sidestep dodges, then grabs him and does his down throw (not hard to catch if you follow him). Immediately after, Sonic hits Yoshi who techs the hit.
Now comes the big part, right in between 0:44 and 0:45. Yoshi turns around, jumps into the air, double jumps and air dodges at the same time, which sends him downward to the ground. As in, he Double Jump Canceled with his air dodge! While it may sound useless compared to Melee's attacking DJC, air dodging into the ground at will has potential...
It might just be that Yoshi has an exclusive advanced technique in Brawl! In the vid, he does this DJC air dodge diagonally, and I think he slides a bit in the ground too. He was pretty high in the air, but Im sure it can be done closer to the ground to make it quicker and more efficient. Imagine the potential Yoshi might enjoy if this remains in the final version of the game? Post your thoughts and discuss!
P.S.: This is not the only highlight of that video. Here are other reasons why it's one of the best demo vids out there:
- good quality and sound
- Yoshi and Mario victory music
- a decent Yoshi player
- Metroid AT
- remixed Brinstar music on Norfair
EDIT: I changed the title and first post so that it is not misleading. This is not wavedashing but something that was not possible in Melee because of the new momentum physics in Brawl.
http://www.gametrailers.com/player/usermovies/131782.html
This is a great demo video that has many rare things that I will list as the end of the post. For now, let me elaborate on what caught my eye as I was watching my main fight. At one point early in the video, Yoshi rolls around Pit, sidestep dodges, then grabs him and does his down throw (not hard to catch if you follow him). Immediately after, Sonic hits Yoshi who techs the hit.
Now comes the big part, right in between 0:44 and 0:45. Yoshi turns around, jumps into the air, double jumps and air dodges at the same time, which sends him downward to the ground. As in, he Double Jump Canceled with his air dodge! While it may sound useless compared to Melee's attacking DJC, air dodging into the ground at will has potential...
It might just be that Yoshi has an exclusive advanced technique in Brawl! In the vid, he does this DJC air dodge diagonally, and I think he slides a bit in the ground too. He was pretty high in the air, but Im sure it can be done closer to the ground to make it quicker and more efficient. Imagine the potential Yoshi might enjoy if this remains in the final version of the game? Post your thoughts and discuss!
P.S.: This is not the only highlight of that video. Here are other reasons why it's one of the best demo vids out there:
- good quality and sound
- Yoshi and Mario victory music
- a decent Yoshi player
- Metroid AT
- remixed Brinstar music on Norfair
EDIT: I changed the title and first post so that it is not misleading. This is not wavedashing but something that was not possible in Melee because of the new momentum physics in Brawl.