Darkurai
Smash Master
- Joined
- Aug 20, 2007
- Messages
- 3,012
From the Ridley Battle from Metroid Prime 3: Corruption (which is an awesome game).
The Meta-Ridley battle in Corruption is one of the most memorable moments in the entire history of the Metroid franchise. It's a complete free fall down the shaft of a power generator.
Here's how it would work in Smash.
Sakurai said that he wanted more emphasis on aerial combat, and this would be the perfect stage for it. No ground. Just a fall. The Shaft would be wider than it is in Corruption. Since it's an endless fall, you obviously can't die from the bottom or the top. Instead of jumping, crouching, and walking, you move around through the air, similar to how Samus does in the boss fight. In Corruption, touching the wall hurts Samus (since she's basically scraping against metal going 9.8 Kilometers per second (although it doesn't seem to be going that fast in the game since if it was, you'd reach the bottom faster than you actually do). In Brawl, you would be attempting to build up the damage enough to be able to knock someone else into a wall. Hitting the wall going down at such a speed could destroy them (the only reason Samus survived was because of her power suit), so it's a fitting way to get a KO.
In a timed match, you could land at the bottom of the shaft just as the battle ends, in an homage to landing at the bottom in Corruption.
AND REMEMBER: PLEASE NO UNMARKED SPOILERS TO METROID PRIME 3. I'VE NOT YET FINISHED THE GAME.
The Meta-Ridley battle in Corruption is one of the most memorable moments in the entire history of the Metroid franchise. It's a complete free fall down the shaft of a power generator.
Here's how it would work in Smash.
Sakurai said that he wanted more emphasis on aerial combat, and this would be the perfect stage for it. No ground. Just a fall. The Shaft would be wider than it is in Corruption. Since it's an endless fall, you obviously can't die from the bottom or the top. Instead of jumping, crouching, and walking, you move around through the air, similar to how Samus does in the boss fight. In Corruption, touching the wall hurts Samus (since she's basically scraping against metal going 9.8 Kilometers per second (although it doesn't seem to be going that fast in the game since if it was, you'd reach the bottom faster than you actually do). In Brawl, you would be attempting to build up the damage enough to be able to knock someone else into a wall. Hitting the wall going down at such a speed could destroy them (the only reason Samus survived was because of her power suit), so it's a fitting way to get a KO.
In a timed match, you could land at the bottom of the shaft just as the battle ends, in an homage to landing at the bottom in Corruption.
AND REMEMBER: PLEASE NO UNMARKED SPOILERS TO METROID PRIME 3. I'VE NOT YET FINISHED THE GAME.