trevbang
Smash Cadet
I worked pretty hard on testing this so I hope it passes muster. Someone else (good at making videos) can make one if they want.
How to do the technique.
First lure your opponent to the edge of the stage (maybe as if preparing for a regicide). Place yourself between your opponent and the edge so that you are facing your opponent.
1.TAP B (or whatever 'special' is set to) to inhale your opponent
2.IMMEDIATELY tap jump and TAP away from the stage
3.Press press towards the stage
4.Press A (or whatever 'attack' is set to) to spit your opponent
5.Quickly recover to the stage
My notes:
In step two, if you miss the timing and do not jump (because they are struggling) just spit them up and try again later.
Step 4 has the most difficult timing. You must spit them up after you have passed a threshhold of the stage so they are significantly under but not too late or you will die. When in doubt err on the side of too late and you will do a simple regicide.
I have tested this on Final Destination, Battlefield, Lylat Cruise, and Pokemon Stadium 1. It works on all of them. The timing on Pokemon Stadium is by far the hardest because the sides are thicker and go straight down.
This technique's effectiveness is not dependant on the opponents damage and quite possible at 0%
Sometimes the opponents struggleing knocks me off the edge before I can jump, as long as you are facing towards the stage, USE THIS ADVANTAGE. Just move yourself slightly under the stage and proceed as usual.
Disclaimers:
This technique basically never works on Kirby, Jigglypuff, Metaknight, Dedede, and Pit.
This technique may work on computers but do not spam or abuse against human opponents. Use this as a surprise attack if you are fighting near the edge. On the other hand, once they are in your mouth and you have jumped there is nothing they can do about it. Just don't become predictable and then whine you get punished.
Yes, I know it isn't technically a spike. The name is just a combination of regicide and bair spike.
Please stroke my ego and tell me how awesome this is and how I am a genius for coming up with it. ** jk don't kill me!**
Actually please just take it and do some tests for me. Maybe make a demonstrative video. Comment on when it works or when it doesn't work. Suggest some improvements.
If someone else has already suggested this please point me to where it has been published and discussed and I will be happy to relinquish all superiority I have felt for thinking I was the first to come up with this.
Just try it out and tell me what you think!
My video! Yeah, I know it sucks...
[URL]http://www.youtube.com/v/57Zucp9RJXY[/URL]
**NEW STUFF**
I have tested this on Final Destination with every character.
It does not work on Kirby, Metaknight, Dedede, Jigglypuff, or Pit
It basically does not work on Charizard but for some reason he couldn't recover a couple times. If you do it just right he may get stuck. (Further testing needed)
The timing for Wolf, Game & Watch, and Wario is very difficult but still possible. Wolf's and Game &Watch's up B's bend around the stage to an extent so sometimes they make it back. Wario's over B often allows him to get out from under the stage and recover (If his bike is on stage his recover is negligible.
Setting up Ice Climbers is very difficult because if you get one the other can knock it out of you. Try to do it if they are separated or Nana is already dead.
If you think you have superior recovery or trick with a character not already mentioned PLEASE pm me and we can set up a test.
How to do the technique.
First lure your opponent to the edge of the stage (maybe as if preparing for a regicide). Place yourself between your opponent and the edge so that you are facing your opponent.
1.TAP B (or whatever 'special' is set to) to inhale your opponent
2.IMMEDIATELY tap jump and TAP away from the stage
3.Press press towards the stage
4.Press A (or whatever 'attack' is set to) to spit your opponent
5.Quickly recover to the stage
My notes:
In step two, if you miss the timing and do not jump (because they are struggling) just spit them up and try again later.
Step 4 has the most difficult timing. You must spit them up after you have passed a threshhold of the stage so they are significantly under but not too late or you will die. When in doubt err on the side of too late and you will do a simple regicide.
I have tested this on Final Destination, Battlefield, Lylat Cruise, and Pokemon Stadium 1. It works on all of them. The timing on Pokemon Stadium is by far the hardest because the sides are thicker and go straight down.
This technique's effectiveness is not dependant on the opponents damage and quite possible at 0%
Sometimes the opponents struggleing knocks me off the edge before I can jump, as long as you are facing towards the stage, USE THIS ADVANTAGE. Just move yourself slightly under the stage and proceed as usual.
Disclaimers:
This technique basically never works on Kirby, Jigglypuff, Metaknight, Dedede, and Pit.
This technique may work on computers but do not spam or abuse against human opponents. Use this as a surprise attack if you are fighting near the edge. On the other hand, once they are in your mouth and you have jumped there is nothing they can do about it. Just don't become predictable and then whine you get punished.
Yes, I know it isn't technically a spike. The name is just a combination of regicide and bair spike.
Please stroke my ego and tell me how awesome this is and how I am a genius for coming up with it. ** jk don't kill me!**
Actually please just take it and do some tests for me. Maybe make a demonstrative video. Comment on when it works or when it doesn't work. Suggest some improvements.
If someone else has already suggested this please point me to where it has been published and discussed and I will be happy to relinquish all superiority I have felt for thinking I was the first to come up with this.
Just try it out and tell me what you think!
My video! Yeah, I know it sucks...
[URL]http://www.youtube.com/v/57Zucp9RJXY[/URL]
**NEW STUFF**
I have tested this on Final Destination with every character.
It does not work on Kirby, Metaknight, Dedede, Jigglypuff, or Pit
It basically does not work on Charizard but for some reason he couldn't recover a couple times. If you do it just right he may get stuck. (Further testing needed)
The timing for Wolf, Game & Watch, and Wario is very difficult but still possible. Wolf's and Game &Watch's up B's bend around the stage to an extent so sometimes they make it back. Wario's over B often allows him to get out from under the stage and recover (If his bike is on stage his recover is negligible.
Setting up Ice Climbers is very difficult because if you get one the other can knock it out of you. Try to do it if they are separated or Nana is already dead.
If you think you have superior recovery or trick with a character not already mentioned PLEASE pm me and we can set up a test.