I've been a fan of the Smash series since the start. I've been playing online smash since the N64 roms allowed online play, and played consitently in tournaments around New York City. =o By far, Shiek has always been my favorite character. Ever since the introduction of Shiek, even though the mirror matches were quite annoying, the shiek/fox/mario battle would be a spectacle just because of the ground/aerial combat that sometimes, was hard to comprehend the complexity in performance and judgement of movement.
With that said, Shiek has undergone a change that a few are now realizing but's not being capatalized on and it should be said bluntly and straight forward.
Shiek is not an actual character by herself.
How long was it/is it going to take for everyone to figure out this pure fact that Shiek players are not really getting the full potential of the character because that was the purpose of the character design. From all the interviews/reviews/previews, editor designing quotes, producer feedback, notices. Training, playing for yourself, how long was is it going to take to figure out that this game was designed with the greater sense of balance in mind.
Everyone say's Shiek was nerfed. I for one, am glad that Shiek was nerfed. Everyone can admit that the character was not only overpowered, it was ridiclously stupid to just watch the final matches be centered around Mario/Peach/Shiek/Fox and throw in the random falco and other people who try to specialize in the heavy/light characters to throw a random difference. But it's true. You see these top characters all have a huge modification to the play style and Shiek has gotten the biggest of them all.
What's the point here? Point being that everyone's complaining about Shiek's knock out power, but forgetting the fact that Shiek has one of the best knock out powers in the game, it's called DOWN-B and using Zelda's powers. What is wrong with implenting a transformation strategey where both characters are used in conjuction to really smash the living crap out of every thing else.
Has anyone noticed how ironic it's become that Shiek loses knock out power while Zelda gains' top knock out power game.
I've read these forums, everyone is talking on Sheiks' vanish becoming a great KO hit. Um, that's fantastic, but it can be dodged, and easily seen. Try dodging Zelda's bombs, or Zelda's teleport, or Zelda's hits, or throws, which all have some sweet knockback and knock out power. This sense of balance and fair game play is great for the game because now players are forced to implent a different use of the character as a whole, instead of just focusing on one aspect of the playstyle.
I feel in a year, this Shiek complaining will be obselete, by all the players that'd learn the simple fact that they were the first to jump into implenting two play styles on two characters, mesh them together to create a great speed with great KO strategy. Or how about using Zelda's powers to weaken the oppenent fast, and then Shiek to stay in on the field, and using Shiek for knock out. Not hard or impossible, rather simple.
Alot may disagree with me. But I am talking for those specifically that are open minded. That take this information and just accept the transformation benefit's and using Zelda' to her new capabilities that Shiek lacks and vice versa. And then, it'd be ironic, time from now.
When the close minded individual who stuck with Shiek through the time, goes against the person who implented a stragetey from both characters. Id' like to see the winner of that fight.
I am not here to downplay Shiek players, im here to let everyone know, that here's a chance for a new evolution of playstyle that can really outfavor Shiek/Zelda hybrid players. And it's time to take adavantage of that.
With that said, Shiek has undergone a change that a few are now realizing but's not being capatalized on and it should be said bluntly and straight forward.
Shiek is not an actual character by herself.
How long was it/is it going to take for everyone to figure out this pure fact that Shiek players are not really getting the full potential of the character because that was the purpose of the character design. From all the interviews/reviews/previews, editor designing quotes, producer feedback, notices. Training, playing for yourself, how long was is it going to take to figure out that this game was designed with the greater sense of balance in mind.
Everyone say's Shiek was nerfed. I for one, am glad that Shiek was nerfed. Everyone can admit that the character was not only overpowered, it was ridiclously stupid to just watch the final matches be centered around Mario/Peach/Shiek/Fox and throw in the random falco and other people who try to specialize in the heavy/light characters to throw a random difference. But it's true. You see these top characters all have a huge modification to the play style and Shiek has gotten the biggest of them all.
What's the point here? Point being that everyone's complaining about Shiek's knock out power, but forgetting the fact that Shiek has one of the best knock out powers in the game, it's called DOWN-B and using Zelda's powers. What is wrong with implenting a transformation strategey where both characters are used in conjuction to really smash the living crap out of every thing else.
Has anyone noticed how ironic it's become that Shiek loses knock out power while Zelda gains' top knock out power game.
I've read these forums, everyone is talking on Sheiks' vanish becoming a great KO hit. Um, that's fantastic, but it can be dodged, and easily seen. Try dodging Zelda's bombs, or Zelda's teleport, or Zelda's hits, or throws, which all have some sweet knockback and knock out power. This sense of balance and fair game play is great for the game because now players are forced to implent a different use of the character as a whole, instead of just focusing on one aspect of the playstyle.
I feel in a year, this Shiek complaining will be obselete, by all the players that'd learn the simple fact that they were the first to jump into implenting two play styles on two characters, mesh them together to create a great speed with great KO strategy. Or how about using Zelda's powers to weaken the oppenent fast, and then Shiek to stay in on the field, and using Shiek for knock out. Not hard or impossible, rather simple.
Alot may disagree with me. But I am talking for those specifically that are open minded. That take this information and just accept the transformation benefit's and using Zelda' to her new capabilities that Shiek lacks and vice versa. And then, it'd be ironic, time from now.
When the close minded individual who stuck with Shiek through the time, goes against the person who implented a stragetey from both characters. Id' like to see the winner of that fight.
I am not here to downplay Shiek players, im here to let everyone know, that here's a chance for a new evolution of playstyle that can really outfavor Shiek/Zelda hybrid players. And it's time to take adavantage of that.