VA
Smash Hero
I've had brawl for 2 days now.
I think I've found a couple of extensions to techniques, possibly some new ones.
Firstly, remember how mew2king was infamous for his frame perfect waveland recoveries on FD, this technique is still usable. When hanging on the ledge, drop down and jump back as if you were going to re-grab it again. As you are rising, hold the control stick towards the stage and then press air dodge. If done incorrectly it will look like you have airdodged low back on to the level. If done correctly you appear to do a perfect waveland with absolutely no landing lag. This is harder to do as heavier characters such as Dedede and Ganon. From this you can dash, shield, grab, roll or attack instantly upon landing.
An extension to the Dair Platform Stall: As your character goes through a platform hit down on the control stick and your character will appear in a standing animation with no lag. This is easily visible on a full hop with Snake (press down at the peak of your jump) on the middle platform on Lylac Cruise.
I will try to get some videos up in the next few days so you can see exactly what I mean.
I don't know how useful these techniques will be, or if they have been mentioned before, but I thought they were worth mentioning.
I think I've found a couple of extensions to techniques, possibly some new ones.
Firstly, remember how mew2king was infamous for his frame perfect waveland recoveries on FD, this technique is still usable. When hanging on the ledge, drop down and jump back as if you were going to re-grab it again. As you are rising, hold the control stick towards the stage and then press air dodge. If done incorrectly it will look like you have airdodged low back on to the level. If done correctly you appear to do a perfect waveland with absolutely no landing lag. This is harder to do as heavier characters such as Dedede and Ganon. From this you can dash, shield, grab, roll or attack instantly upon landing.
An extension to the Dair Platform Stall: As your character goes through a platform hit down on the control stick and your character will appear in a standing animation with no lag. This is easily visible on a full hop with Snake (press down at the peak of your jump) on the middle platform on Lylac Cruise.
I will try to get some videos up in the next few days so you can see exactly what I mean.
I don't know how useful these techniques will be, or if they have been mentioned before, but I thought they were worth mentioning.