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Recent content by waterfall6464

  1. waterfall6464

    King K. Rool early moveset discussion

    I didn't see this move being posted anywhere. This looks like an up-tilt but it could be an up-smash too. Looks like it has pretty good vertical range.
  2. waterfall6464

    Social King K. Rool's Kremling Kutthroats: This...Is Our Finest Hour!

    YES! Finally! I've been waiting so long for this moment! Now I can finally relax and wait for December 7th.
  3. waterfall6464

    Social King K. Rool's Kremling Kutthroats: This...Is Our Finest Hour!

    Hello, just popping in to show my support for the king. Been supporting him since like 2007, but fourth time's the charm, right?
  4. waterfall6464

    Q&A "The Clinic"- Dr. Mario Q&A Thread

    The Super Sheet works really well. It's a useful move against Olimar in general.
  5. waterfall6464

    Doctor Mario 1.11 Changelog

    I haven't seen anyone mentioning this, but it feels to me like tornado has less hitlag and less frames between the hits, making it harder to interrupt Doc out of this move than before. Also F-Smash feels like it has more hitlag
  6. waterfall6464

    Doctor Mario 1.11 Changelog

    So shieldstun was universally increased, how well does that that bode for Doc? Aerials on shield are safer offensive tools and I'm worried that characters who can outcamp Doc does even better against him now.
  7. waterfall6464

    The Doc and Edgeguarding

    You can walljump tech those moves and hit Ganon/Falcon during their endlag with reverse up-b. It's pretty satisfying when it happens.
  8. waterfall6464

    "Medical Tools of the Trade" - Dr. Mario Moveset Discussion and Analysis (Phase 5: Dash Attack)

    Shorthop nair at the edge of the stage when your opponent is hanging at the ledge covers a lot of their options. The active frames on nair prevents shield after standard getup, hits ledge jumpers and trades/beats most ledgedropped aerials unless they're really disjointed like ness' or marcina's...
  9. waterfall6464

    Social Dr. Mario Social Thread - Witches? Dragons?...I've seen worse walk into my office.

    According to Dantarions data dump, an attack got its Knockback growth (kbg) increased from .6 to.75 http://opensa.dantarion.com/s4/raw/diff-128-144/mariod.html I checked Docs frame data on kuroganes page and the only attacks with 60 kbg pre patch is f-throw b-throw and grounded tornado...
  10. waterfall6464

    The Magical Potency of the DB.

    Just a small note: I found that Tornado works well at edgeguarding Luigi. It trades hits with Luigis Cyclone, so if you meet him off-stage with it from above, Luigi will be sent downward and all his momentum will be gone. Doc on the other hand gets popped up toward the stage for an easy recovery.
  11. waterfall6464

    Pills

    Pills are what makes a lot of matchups bearable IMO. Mix things up with fullhop pills, shorthop pills, retreating, advancing and standing ones. A lot of people respect pills probably more than they should, and in my experience they stop aggressive players dead in their tracks. Pills are good for...
  12. waterfall6464

    Hadouken! Ryu's Official Thread! - We do EX Moves to SMASH!

    Can you even do Street Fighter inputs with a Wiimote?
  13. waterfall6464

    Vers. 1.6.0 Patch Notes

    So how much faster is tornado now?
  14. waterfall6464

    Vers. 1.6.0 Patch Notes

    Ever since the patch I've felt that f-smash seems to have slightly longer range than before. It might just be placebo or something, but I wonder if anybody else have noticed it?
  15. waterfall6464

    Social Dr. Mario Social Thread - Witches? Dragons?...I've seen worse walk into my office.

    I was messing around on training mode with Doc and found out that down throw --> tornado is a true combo... I did it on the edge of the stage on Fox when he was at 100% and it was a KO. You have to immediately double jump before the tornado to connect with it. The timing is tricky on higher...
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