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Recent content by Tyadran

  1. Tyadran

    Crazy Hand v1.31 - Character editing program

    This is a Java application. If you have Java installed, you should be able to run the program from the .jar file. Otherwise, you'll need to go get Java.
  2. Tyadran

    Crazy Hand v1.31 - Character editing program

    I was actually wondering about that. I messed with hitboxes on Roy's throws (damage/angle/KB) and they suddenly became electric with no explanation. I'd love an explanation of that.
  3. Tyadran

    Crazy Hand v1.31 - Character editing program

    It should be called "Crazy Hand v1.31.jar". It's a Java program, so it's a .jar instead of an .exe. Just double-click it and it should run if you have Java installed.
  4. Tyadran

    Crazy Hand v1.31 - Character editing program

    Yes. Run the .jar file and pick your ISO, everything else should be self-explanatory/explained earlier in this thread. Explain what you're trying to do, and maybe someone can help.
  5. Tyadran

    Crazy Hand v1.31 - Character editing program

    Is there any chance it might be worth adding some sort of F.A.Q. spoiler or something to the original post, to address some of these questions we keep getting? Like "how do I change the taunt" or "where are projectiles" or "how do I swap animations"? They're all questions two sentences or a...
  6. Tyadran

    Crazy Hand v1.31 - Character editing program

    All projectiles are in the "Projectiles" option on the dropdown.
  7. Tyadran

    Crazy Hand v1.31 - Character editing program

    As far as I know, I don't think that is something we can do right now. It's doable in Brawl via the effect of the stopwatch item. Honestly, Brawl modding v. Melee modding probably isn't going to help you much. I did some neat stuff in Brawl, but most of it isn't (currently) possible for Melee.
  8. Tyadran

    Crazy Hand v1.31 - Character editing program

    Hey, how exactly does WDSK work? Does it mean it sends any character a set distance, or is it some other thing proportionate to weight? Some clarification would be much appreciated.
  9. Tyadran

    Crazy Hand v1.31 - Character editing program

    Because people aren't checking this 24/7? Do you still have the original in a copy somewhere so that you could replace your modded one? To put it back to normal? I haven't used GC Rebuilder, I just save all of my changes directly through Crazy Hand, without exporting the character.
  10. Tyadran

    In Progress Custom Subaction Event - Action State Logic

    This is fascinating, definitely going to keep an eye on it. I like where this is going, especially if we find a way to IASA only on hit.
  11. Tyadran

    Crazy Hand v1.31 - Character editing program

    @Punkline Thanks for putting up with all these questions - I finally got the move functioning like I wanted it to. XD Here's a video of it in action as thanks:
  12. Tyadran

    Crazy Hand v1.31 - Character editing program

    Okay, so I'm probably just really stupid, but I can't figure out how to put that into MCM. Unless I'm just supposed to hex it in myself? Feeling like a real idiot here.
  13. Tyadran

    Crazy Hand v1.31 - Character editing program

    I'd noticed the jump burn when I tested with simply eliminating special fall - is there a way to stop it from exhausting your air jump, or is that not currently possible? I'm fine with it as it is, I suppose, but it wasn't quite what I wanted. And I'm definitely not wanting it to be exploitable...
  14. Tyadran

    Crazy Hand v1.31 - Character editing program

    Hey, questions: 1) Is there an IASA function to allow interrupt with air jumps? E.g. I want aerial Raptor Boost to be jump cancellable. 2) Is it possible to change the allowed interrupts for moves not in the move logic table? E.g. Allow Roy's jab to be interrupted by any other move instead of...
  15. Tyadran

    Crazy Hand v1.31 - Character editing program

    Thanks for the info (wasn't exactly what I needed, I've done enough Brawl modding to get the gist of this stuff), it turns out Crazy Hand was just reading my Roy improperly? I loaded a new Roy DAT instead and everything looks fine. Probably should have tried that before I asked anything. Since...
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