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Recent content by Tondo

  1. T

    Patch 1.1.4 Changes

    That's extactly what I thought. Is not a true combo, but i feel it connect better. Maybe a fkin placebo, but hope not! çç
  2. T

    Fox vs Falcon

    yeah, BF i.e. let U tech grab combos. In general platform make pressure on his landing. But for me vs Falcon is important ceilings and stage dimension. In smashville is nothing and u are offstsge, considering also how much he travel with grab. And Falcon has some good option vs recovering Fox...
  3. T

    Fox vs Falcon

    55:45 for Falcon to me. But is more stage dependent.
  4. T

    Never give up! Trust your instincts! - Fox video thread obsolete: Go to http://smashvods.com/

    I need some critique on my playstyle. https://www.youtube.com/watch?v=Eiy-KsR08XM Is online: the problem is that where I live streaming is like 0 everywhere, and when i play with friends, we have never used my console. I post this particularly bc was a match like lagless and that respect how I...
  5. T

    Recovery/Ledge Options

    Every Fox's aerial autocancel from dropledge jump. Fair is very very long, and if dont connect u risk to get punished very very hard. If u want to punish some trying hardread a ledge jump, the uair is ever better option. Dair is good, but use it wise and mixup. Illusion to me is not that unsafe...
  6. T

    Fox can jab infinite Sheik into oblivion

    In this video Larry simply did a jab-jab>swet jabjab. That's bit different. Btw, this tech seems pretty new to me, and its a very nice find, but also seems really hard to master. :v I have difficult to made only a simple jabjab with cstick.
  7. T

    Nothing New

    Incredible how we have all said that is a grounded turnaround b and you Luke continue to say is not. Really man, U're so egocentric and snooty. Every single post claim to be top player in ur country and then u insult people about what u don't know or are not able to perform. Please grow up.
  8. T

    Fox's up throw is the only one worth using

    Dthrow on certain char at strict % true combo into fair>upair, no matter how good their DI is. I agree with OP when he says Fox is good at punish landing, but that's more true when enemy have to land on a platform above us. ie, on battlefield, grab on center stage: dhtrow is probably best...
  9. T

    Nothing New

    wtf lulz I've already written what he performs on the video and how to perform. If u're dyslexic and cant read that I said that isn't a breverse but a turnaround is not my problem..
  10. T

    Nothing New

    Sorry, but is not new. Is poorly used probably due to is precise input under pressure, like shield dropping. And the easy way is to set special to cstick, and no one set special to cstick. But, as I said, I found it useful for Fox, especially to reset neutral and start instantly to pressure, so...
  11. T

    Nothing New

    That's definitely not pivot laser, is another thing. This prevent pivot animation in fact. Like a pivot cancel side smash, ie.
  12. T

    Nothing New

    I use it a lot: Is the fastest way to move away from enemy and shoot some lasers. (obv on long distance, on shorter pp is the option bc u don't have to enter run animation)
  13. T

    Nothing New

    That's not a grounded breverse, but a turnaround b (or this is what it seems to me). If u want to execute a ground breverse u have to do what nubber says. For turnaround is similar, but, its a turnaround. XD 1)run 2) start pivot very quickly so u dont enter pivot animation and very smoothly 3)...
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