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Recent content by StripedNinja

  1. StripedNinja

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    I'm saying that's Macs general performance in all matchups. Theres a little variation but the exremes of Macs strengths and weaknesses make giving him matchups and putting him on the teir list pretty difficult. Mac can destroy Olimar or Olimar can destroy Mac, so I would put it at even.
  2. StripedNinja

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    Little Mac is just too hard to place. Nearly all of his matchups he can dominate or be destroyed, it's never clear cut. Because of that I would say it's even if you have to rate it.
  3. StripedNinja

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    Yeah okay well I'm just saying we have a lot of options offstage. And you wouldn't bother chasing us that's my point, its pretty easy to get around you in the edgegaurding phase, and a lot of the time we can just react to your read.
  4. StripedNinja

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    Sorry the only part of that post I wrote was that last paragraph, the rest accidentally got pulled from a misquoat. You can't wait as long as we can wait which is the point. You also can't chase us super well if we choose to go high and you aren't expecting it. If you go offstage and we are...
  5. StripedNinja

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    The point isn't too go way back to the blast zones and back to the stage in one up B, the point is if you activate it and Dr Mario goes out to intercept you you have plenty of control to get around him or fade back a little if necessary
  6. StripedNinja

    Piklopedia - The Olimar Matchup Thread (1st ed. complete, open discussion)

    If you have 0-1 pikmin you can pretty much go where you want, there's very little directional commitment to Olimars recovery, he can even stall with it just a bit if he needs to and he's careful.
  7. StripedNinja

    Editoral: A Smashing Debate, Part 1

    That's all pretty interesting perspective, my biggest issue with that would be I just don't see how the community would ever come to an agreement on what customs to ban. But maybe eventually things will change. I don't think the game is wrong on everything necessarily, I just really don't care...
  8. StripedNinja

    Editoral: A Smashing Debate, Part 1

    Sorry if I miscommunicated, we're all doing our best to communicate, but you did misquote me so I think the issue isn't 100% on my end. I wasn't actually talking to you when you responded to me so I don't know how I could have tried to explain it in a way YOU can understand just because you...
  9. StripedNinja

    Data Sonic and the Book of Matchups

    Hey, Olimar player here. This is what I think of the matchup- Olimar is a character that tries to wall his opponent out so quick characters like Sonic designed to break that are sort of exactly what Olimar doesn't like, putting it at Sonics advantage. However I don't think Olimar is hopeless in...
  10. StripedNinja

    Editoral: A Smashing Debate, Part 1

    I also want to point out that "complexity" and "memorization" are two different and I would even say mutually exclusive things. More plain surface level information to just read and remember is not what gives Smash or any game depth or complexity. Because once you know that then that's it, that...
  11. StripedNinja

    Editoral: A Smashing Debate, Part 1

    It adds complications and contraversy, which does harm in my opinion. I'm not saying it would destroy the game or anything but again I don't think it would add anything significant. I respect your opinion though, I think the validity really just comes up to how many people want it. We'll see...
  12. StripedNinja

    Editoral: A Smashing Debate, Part 1

    Well the point would be 3 more characters. It would add just as much to anyone other characters meta as it does to Miis but on the large scale of the game it does nearly nothing for it. The difference between 3 customisable characters and 3 non customizable characters and no 3 extra characters...
  13. StripedNinja

    Editoral: A Smashing Debate, Part 1

    I think thats kind of the point though, is it feels unnecessary and needless to some of us BECAUSE of the sheer amount of variety already in this game. Some people think the game WOULD be better if we could ban certain characters but of course we can't because there's no way to draw that line...
  14. StripedNinja

    Editoral: A Smashing Debate, Part 1

    If you just name the most extreme thing you can think of of course it's going to sound bad. " Hey, let's just legalize all customs and items and coin battle ". Does that sound good? Cause if not then maybe you'll agree some restrictions are good. And some of us would argue in a game filled to...
  15. StripedNinja

    Editoral: A Smashing Debate, Part 1

    Yeah, avoiding contraversy is a big part of it. Eventually we'll settle on something though. Smash 4 has definitely been the most controversial.
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