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Recent content by Stratocaster

  1. Stratocaster

    Fox Throw Punishes - Falcon

    Yeah that is probably worth mentioning. It's pretty good if it works, but since Falcon is not sent into tumble it's basically dependent on who hits the ground first. If Falcon DIs down/away he can escape or even punish it. There's actually a video Setchi did of it. I can see that as a decent...
  2. Stratocaster

    Fox Throw Punishes - Falcon

    Note that I'm still working on the platform tech chasing portion. Notes: Fox's Up Throw will read the DI on frame 8, and there are 8 frames minimum from the start of the grab. This leaves 16 frames of start-up from the beginning of the grab, which is on the border of human reaction time. In...
  3. Stratocaster

    Melee dat format...

    They are in the character files like PlCa (for Captain Falcon). Hope that helps.
  4. Stratocaster

    Project MeleeModdingLibrary: A C library for modding SSBM

    This is some really amazing work! I will be looking into making use of this soon. It's funny I actually was looking at your thread about your AI yesterday, as I was searching around for information for a similar type of project. I am actually more interested in an AI that can be scripted or...
  5. Stratocaster

    Data Captain Falcon Hitboxes and Frame Data

    It's old forum code for hiding the contents between the brackets so you can click on them to show/hide. For some reason it was changed at some point.
  6. Stratocaster

    How do you keep your setup safe at a tournament?

    Definitely label your Wii somehow. Someone once walked off with mine by accident and I ended up with theirs and it was about a year until we got them swapped back since it was in a different state.
  7. Stratocaster

    Thanks for reminding me. Copy is discontinuing their service so I have to decide on a new...

    Thanks for reminding me. Copy is discontinuing their service so I have to decide on a new solution which I have not yet done.
  8. Stratocaster

    Movement tech (new?)

    This is known but somewhat underutilized and not discussed about very often.
  9. Stratocaster

    Data SSBM Compendium of Knowledge

    I don't have any particular plans to update it.
  10. Stratocaster

    Running Jabs, Tilts and Charged Smash Attacks w/ Inputs

    So the mechanics of this is well understood and nothing new at all, though it may be new for some. You can crouch out of a run, and you can use normals out of a crouch. As for the 5 moves you have mentioned that are not well utilized: Charged smash attacks are bad in neutral at all but the...
  11. Stratocaster

    Data COMPLETE: Peach Hitboxes and Frame Data (old)

    You can find all hitbox frames here: https://www.copy.com/s/t%3ADBbsEkenTFjXDa2v%3Bp%3A%252FNew%2520Hitboxes%3Boid%3A2 I will try to get to correcting the OP soon.
  12. Stratocaster

    Data Captain Falcon Hitboxes and Frame Data

    I understand your request, but I won't be doing that. I don't plan to add anything ever. For that in particular, his hurtboxes follow his body closely. I don't see how that information could be helpful. The short hop back is decent at getting over lasers, if that's what you want to know (Nair is...
  13. Stratocaster

    Official Ask Anyone Frame Things Thread

    Yeah needles are treated as separate moves, not multi-hit.
  14. Stratocaster

    Q&A How to Wreck *****es with Ganon?- Linguini Q&A Thread

    Those numbers are based on P1 Ganon throwing P2 Peach. P2 Ganon throwing P1 Peach has +1 frame advantage. I checked by trying out that Nair / Fair trade. with the port closer to 1, Nair trades with Fair, but with the port closer to 4, Fair wins in that range straight up.
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