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Recent content by ShinRamen

  1. ShinRamen

    A post I wrote on GameFAQs: Sheik got nerfed. . . So what?

    The real issue with there being zero reason to fear her grab at kill %, ie fox syndrome, is that her smashes are trash compared to fox's, and she doesn't have a fox up air/ bair for killing - especially bair which is a good shield pressure tool. It also makes her f tilt and d tilt setups much...
  2. ShinRamen

    Official The 1.1.5 project

    I was thinking the exact same thing as void with regards to crouching more at high %, and using crouch walk dtilt - crouching gives us a VERY reduced hurtbox, and if done whilst crouch walking forwards, even non-tipper d tilt combos/50/50s into up air at kill %. Also void, how about BF off the...
  3. ShinRamen

    Official Hyrule Hangout - Sheik Social

    my testing with hi tech dual controller toe DI tells me that DIing away + jump gives sheik 0 kill setups from f throw/ d throw, but I could be wrong
  4. ShinRamen

    Lagless Ledge getup, have any sheik's gotten it to work?

    Pretty sure I've gotten it to work a bunch of times on lylat with the stage tilted in the way ESAM described.
  5. ShinRamen

    Debunking the Sheik's dthrow to 50/50 setup: STOP AIRDODGING

    that's what half of us are saying ramin dammit Arikado, I meant like what buttons are your fingers pressing?
  6. ShinRamen

    Debunking the Sheik's dthrow to 50/50 setup: STOP AIRDODGING

    In my experience the d throw leads to a "50/50" in the sheik ditto up till 165%-ish, with no rage. You have to DJ up air at different timings depending on the percent. I think I'll test the definitive percents for the 50/50 being a kill setup in the sheik ditto, no rage + DI away later this week...
  7. ShinRamen

    Sheik OOS Option Discussion

    F tilt, Jab and bair are also all very strong options
  8. ShinRamen

    Official Hyrule Hangout - Sheik Social

    Fair enough, primary kill setup from grab then. Though it is the most utilised method I've seen from watching a lot of Sheik. Either way I think it'll be wise to avoid jumping to conclusions on how this change affects anything anything, and just see how it goes. What can be said is that somehow...
  9. ShinRamen

    Official Hyrule Hangout - Sheik Social

    Couple thoughts.... Our primary method of killing came from a setup from grab, and since there is much less incentive to shield, perhaps it will be harder to get this grab? The increased shield-stun makes a lot of moves with greater kill power safer, and we don't have any good smash attacks...
  10. ShinRamen

    Official Mario Enigma Machine [1.1.1] Patch Notes

    DOUBLE DIDDY TA ON BOYS LEHGO
  11. ShinRamen

    Sheik in 1.1.1

    It might mean that even badly spaced fairs would we unpunishable if we buffer jab. But same (worse) with ZSS landing up air to (frame one) jab, or falcon. 9B was saying Ryu is absolutely ridiculous. idk what to think yet, it seems a lot will be discovered. EDIT: So many things that previously...
  12. ShinRamen

    Official Hyrule Hangout - Sheik Social

    *a re-post of a kind of a re-post
  13. ShinRamen

    Umebura F.A.T. - A Japanese Smash 4 Major

    So many big names unmentioned (Edge in particular) with so many players with lesser results included.... kind of odd.
  14. ShinRamen

    Killing with Sheik

    Crucial
  15. ShinRamen

    Smash 4, Sheik and balancing: A discussion on expectations

    Yee https://twitter.com/uniuninyo/status/628161315601682432 (not me) Of course the strength of Sheik's fair isn't damage but I've had like 5 hit fair chains to 10% lol.
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