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Recent content by Shiftyy

  1. Shiftyy

    Data Kadano's perfect Marth class -- advanced frame data application

    Only explanations I can think of is controller defect, or you don't DI fast enough. In my experience, the faster throws aren't reactable, you have to expect them and be DIing already when you get grabbed.
  2. Shiftyy

    Marths recovery options

    Instead of going low you could try (if you're coming from above) side B stall into airdodge (experiment with airdodge up, toward stage, down, and simply in place), side B stall into falling aerial. You could try early up B even though it's a bad option, it might be enough of a mixup to get you...
  3. Shiftyy

    Important Carefully Ask PPMD about the Tiara Guy

    Right, my question is more so to which option I should choose if I just wait for the airdodge. At low percents, what exactly is the best response to this? I have next to no Peach experience so I'm not sure.
  4. Shiftyy

    The Optimal Marth Rest Punish

    A couple problems with that. 1. You used the second hit of Dsmash. Most Marths will be using the first hit of dsmash. change that in the ikd graph and it will kill 3% faster than second hit will given the same DI 2. You also assumed no charge frames, which there will almost certainly be at...
  5. Shiftyy

    Important Carefully Ask PPMD about the Tiara Guy

    A hypothetical for Marth vs Peach: I've found myself questioning what the best option here is. Say I (Marth) have Peach off stage at 10% damage. I notice the Peach almost always gets juuust out of range of my sword, then airdodges onto the stage. Or, if I'm not positioned well, will try to bait...
  6. Shiftyy

    The Optimal Marth Rest Punish

    1. Walk up to puff until you start moving her 2. Roll behind her 3. Charge D-smash 4. Profit
  7. Shiftyy

    Official The 20XX Melee Training Hack Pack (v5.0.2 - 1/20/2023)

    Can anyone take the time to outline which AI types in the debug menu actually change the cpus, and what each type does to them?
  8. Shiftyy

    Official The 20XX Melee Training Hack Pack (v5.0.2 - 1/20/2023)

    change it to alt normal, that'll do it. Also Stay works too, they'll still DI and recover but do nothing on stage. Alt normal is just vanilla melee AI with whatever DI/tech options you have it set to
  9. Shiftyy

    Official The 20XX Melee Training Hack Pack (v5.0.2 - 1/20/2023)

    Currently experiencing what I think is a glitch on 20XX 4.02. Falcon is attached to Marth's feet and can't move, unless Marth does, which Falcon will fly around wherever marth goes. Falcon AI is still actionable, but hitstun does not release him, nor does dying. Action codes are on, I was just...
  10. Shiftyy

    Official Melee Texture Hack Thread

    Hey guys, looking to edit some of the character select screen. In particular. the background of the portrait's colors. Also, I'm trying to change what the closed port texture looks like (where it says 20xx training hack pack with a shine for the 0), but I can only find one piece of it in DAT...
  11. Shiftyy

    The Complete CSP Compendium

    Not sure if this is covered elsewhere in the thread, so apologies if it is, but I'm looking to just change background of the portraits, rather than the portraits themselves. Specifically, when selecting an L or R alternate costume in 20XX the background changes. How would I go about changing that?
  12. Shiftyy

    Data Kadano's perfect Marth class -- advanced frame data application

    Hey guys, I'm looking for an x-axis value for chainthrowing spacies. Does anyone know what the slightest DI is for Fox/Falco that Marth can still humanly react to, terms of knowing whether or not to turn around? I'd like to plug that value into my 20XX and practice chainthrowing, but I do know...
  13. Shiftyy

    Official Melee Texture Hack Thread

    Got all the images into an imgur album: http://imgur.com/a/H22Bx I also noticed his hair is a tad whacky but I haven't looked into it at all yet.
  14. Shiftyy

    Official Melee Texture Hack Thread

    Hey guys, attempting for the very first time to make my own texture. Started with Marth, and it's been really fun to learn how to do all this and see (very limited) progress. I'm having a problem with his eyes. I'm aware of the issues with eye textures not showing up on DAT Texture Wizard or...
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