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Recent content by russmarrs2

  1. russmarrs2

    Work In Progress The Graveyard: Disconfirmed Character Thread (Smash Ultimate Edition!)

    As far as I know, Skull Kid still hasn't been deconfirmed yet. He should probably be added to the list of MIA assist trophies.
  2. russmarrs2

    In Progress Mario Model and Target Test Model Importer

    @slowbruh Thanks, as CalvinHedgewolf13 said I'll probably have a download link for it when I'm finished. :) @CalvinHedgewolf13 Ah, I see. I guess I'll just have to roll with it until the next update, which should be okay since I can just play without the metal box turned on. lol
  3. russmarrs2

    In Progress Mario Model and Target Test Model Importer

    Thanks for responding again. I actually figured out the rigging problem, I guess I just needed to import it in the latest version of Brawlbox rather than the one I was already using. The rig in this pic still looks kind of sloppy, but that's mainly because it's a test rig: There is still one...
  4. russmarrs2

    In Progress Mario Model and Target Test Model Importer

    So, I replaced the model and it imported fine, but the rigging's acting up for some reason: The only bones he's rigged to in this picture are WaistN and HipN, but normally him being rigged to just those bones shouldn't look like this. I also tried rigging his right arm to RShoulderJ earlier...
  5. russmarrs2

    In Progress Mario Model and Target Test Model Importer

    Thanks for replying, I've been using DAT Texture Wizard to replace the model file in the iso. I actually just tried the MiyaMario mod you sent me and it worked. I'm going to try replacing the model in that mod and see if it works. When I'm done I'll post an update on whether it worked or not.
  6. russmarrs2

    In Progress Mario Model and Target Test Model Importer

    Hey there, I've been trying to import a model over Mario using the arc converter, but when I open Melee in Dolphin I keep getting this error: I'm not sure why it's happening, but I'm not sure I'm doing this right either. Here is the pac file I'm using: http://sta.sh/0cwt0dqm72 It's just a...
  7. russmarrs2

    Gameshark Code Collection

    Thanks for linking me to this. I actually ended up finding that thread the same day I put that post :) Glad to hear that about the textures! I figured the model manipulation might take a couple months to complete, but it's still really exciting. Great work!
  8. russmarrs2

    Gameshark Code Collection

    Does anybody have any idea how fox324roja was able to modify the model files and textures of the characters? As seen here: https://youtu.be/Ty_38jekYiw and on his thread: http://smashboards.com/threads/ssb-n64-mod-revolution-updated-10-oct.416004/ Do we know of any specific tools or file...
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