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Recent content by rolltorest

  1. R

    Jiggs vs. Pikachu Matchup Help

    Based on my experience in this matchup ( I have a neighbor with a solid pikachu) you can outspace crouch cancel upsmash with fade away bair. Other option is to cross up and then you can punish the weak reverse upsmash with your own punish. Edgeguarding is difficult but generally if he's far...
  2. R

    Help on Rest oos on spacies and other attacks

    Buffer a jump and then rest oos. Puffs wd takes too many frames to be viable with human reaction times. The hardest part about rest out of shield is acting out of shield stun fast enough but you have pretty lenient amount of time vs fox upsmash (generally around -22 to -24 frame adv) so even if...
  3. R

    Marth F smash

    Just for note if the marth fsmash is a tipper on your shield you do not have enough time to punish it. Another option is to float nair/dair out of shield which is significantly faster than wd oos
  4. R

    How to deal with turnips

    You have several options to deal with turnips Catch - This becomes better if you can do the catch + instant z drop Shield - The biggest mistake most marths make when they shield turnips is staying in shield too long. After the turnip hits your shield you should wavedash oos Hit the turnip -...
  5. R

    Peach Critique Thread

    You don't fast fall your fc aerials, you stand too still in neutral, and you try to shield grab a lot of aerials that aren't shield grabbable (especially vs the falco). Should almost never use up air when edgeguarding falcon (use nair bair or fair) though you did kill him once with it on an...
  6. R

    Holding a Turnip in Shield vs Jigglypuff.

    It doesn't give peach an advantage per se. It just allows her to punish puff fade away aerial on shield by throwing the turnip out of shield. I guess it also allows peach to do turnip drop shenanigans if puff crosses up peach's shield but I wouldn't say it's a particularly powerful option
  7. R

    Advice on Marth MU? (Videos Attached)

    My tips for edgeguarding Marth: When Marth is far away from the stage aim turnips to hit him after his side-b, normally you will only have time for 1-2 of these throws Learn how to z-drop turnips after a float, combined with the first option you can cut a lot of Marth's drift options away and...
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