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Recent content by Returnofthemac

  1. Returnofthemac

    Donkey Kong Spikes v Meteors

    Just go into the debug mode or whatever you wanna call it and do a simple test. At any decent percent a move is meteor cancelable after i believe 16 frames of travel after hitlag. there is a portion of dks fair that is a metor due to how the hitbox's angle is roughly tangent to the arc of his...
  2. Returnofthemac

    DK Tactical Discussion: Official "Ask Strong Bad Stuff.. About Stuff" thread

    I know you barely play DK anymore, but I still consider you as the most cerebral DK player. That being said I have been trying to develop a game theory for DK and after reading your guide I have become proficient with DK. Where I lack with DK is in neutral. What kind of mindset should I be in...
  3. Returnofthemac

    ~The Banana Hammock~ Ape Social!

    lol what a bump. But I would say lylat is a no, because any character with a decent d-tilt can destroy dks recovery due to the angled edges. Green hill zone is a great stage for dk as long as you can ledgetech well. So lylat is a no go and green hill zone is a good CP but there are better ones...
  4. Returnofthemac

    Donkey Kong's matchup thread

    Once school gets out for me Im gonna come a lot more. Its just a far drive from school but its only an hour from my house. The match up is difficult, but winnable. It really comes down to the smarter player here.
  5. Returnofthemac

    Watching Little Boys: A Lucas Video Thread

    Really Nice stuff Yars. The DACUS looks so clean when you do it. I noticed that you didn't use a lot of up airs against GnW. I love using DJC u air chains at low mid percents into bair, is there a reason that you used less up airs in general or DJC up airs? Im a very new lucas player and just...
  6. Returnofthemac

    Donkey Kong's matchup thread

    I consider myself to have a pretty good power shield game and I agree with you KLit, Samus is very hard to combo even when the samus has abysmal DI. The only way I can make this match seem close is to play on a smaller stage to close the space between them and apply more pressure so the...
  7. Returnofthemac

    Donkey Kong's matchup thread

    Yeah man, you absolutely had it. You got in your own head and botched two full hop cargo up throws because you missed the second jump. By the way the ledge drop side b against tether recoveries was ridiculous. Such a simple and effective idea.
  8. Returnofthemac

    Donkey Kong's matchup thread

    Good stuff POOB also a good match to watch for high level ivy and DK matches is the set at Shuffle V where denti and strongbad faced off. Strongbad ended up taking the set.
  9. Returnofthemac

    DK Tactical Discussion: Official "Ask Strong Bad Stuff.. About Stuff" thread

    Ok, so first off I'm going to point you in the direction of the match up thread on the boards here which has an excellent guide for Dk vs. Zelda from POOB. To recap on that post, my own personal opinion is the match up is very based on spacing and baiting out zelda's moves and punishing her for...
  10. Returnofthemac

    DK Tactical Discussion: Official "Ask Strong Bad Stuff.. About Stuff" thread

    Im pretty sure that the fox you played had abysmal Di. For fast fallers in general they would have to DI up and in to get a regrab. If they DI down and away then they will set up for a tech chase situation. Either way with fox, falco, falcon and wolf the best throw is almost always cargo up...
  11. Returnofthemac

    Donkey Kong's matchup thread

    This is just my speculation after watching strong bad and eli play and my own MU knowledge. It is in no way concrete and can be pretty biased. That being said I still believe that Dk truly does have a lot of even match ups when played correctly. A basic rule for dk is that he has a harder time...
  12. Returnofthemac

    Donkey Kong's matchup thread

    Does anyone have any advice on the ZSS MU? I have a pretty hard time against her.
  13. Returnofthemac

    Donkey Kong's matchup thread

    Playing Dk has improved my power shield game so much because that's pretty much the only way I can handle projectile spammers besides just bum rushing them.
  14. Returnofthemac

    DK Tactical Discussion: Official "Ask Strong Bad Stuff.. About Stuff" thread

    Sorry for the double post but I was practicing today and on accident I found that when Dk faces away from the ledge and jumps off the stage while charging the punch, if you cancel the charge right next to the ledge dk will auto grab the ledge. Is this a known thing that Dk can do or is this a...
  15. Returnofthemac

    DK Tactical Discussion: Official "Ask Strong Bad Stuff.. About Stuff" thread

    How do you deal with a high pressure sonic? By that I mean after the neutral, what is the best way to DI so that Dk escapes the earliest? In neutral should Dk just space with bairs, tilts and hand slap for shutting down his down b or is there a better tactic?
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