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Recent content by RavensArk

  1. RavensArk

    Palutena's frame cancelled dair

    Good to hear. Its not that useful but its still something we should at least look into. Hopefully some one with a partner comes along to test this with DI haha.
  2. RavensArk

    Palutena's frame cancelled dair

    I haven't heard anything about Palutena's dair being able to be frame cancelled from here so I thought I should mention it. Sadly I dont have any way of giving examples. Attempting it on a CPU would be nigh impossible, so you'll have to just practice and take my word for it. If you don't know...
  3. RavensArk

    Getting the kill

    Jigglypuffs Uptilt kills light characters at around 100% and mid weights at around 120% Nair offstage is a good kill move. Roll out is a good mix up that kills on characters with no counter or projectiles.
  4. RavensArk

    Would D-throw have enough hitstun for this to work?

    The title explains it pretty well. This is probably unlikely but I'd like confirmation if D-throw>foostool works or not. Most likely getting a foostool out of d-throw would only benefit you when its a heavy weight since auto reticle doesnt reach other characters after the foot stool meaning no...
  5. RavensArk

    Guaranteed combos?

    D-throw>Fair D-throw>Bair D-throw>U-air D-throw>Nair, nair>nair/u-air/fair (Using platforms you could extend it Nair>Nair>fair but this isnt guaranteed) All are basically guaranteed at lower %'s (D-throw fair is pretty consistent at high %'s though) I've been told Jab>reflect works, though I...
  6. RavensArk

    3ds For glory Glitch

    Pretty sure this is the place to post this. Whilst playing FG I came across a japanese player. Every thing was normal, he played Ryu I played Palutena. After the fist lagtastic match a glitch occurred (I have NO idea how it happened) where my chip (the circle you use to select a character)...
  7. RavensArk

    Puff Combo's

    Nice to hear someones been making use of the nair combo's. I've been getting them more frequently as well. Though dair combo's are hard for me to set up.
  8. RavensArk

    SuperSpeed into wavebouncing

    Yeah I've been implementing it and it seems really good. I would love to show it the way I described it but Wave bouncing on a 3ds is dreadfully difficult and I'm just bad at doing wavebouncing all around, haha. I can assure you though if I ever get the timing down I'll post a video. (Although...
  9. RavensArk

    SuperSpeed into wavebouncing

    A while back I posted a thread entailing my findings with SS ( http://smashboards.com/threads/super-speed-jump-glide-cancel-into-neutral-b.396801/ ) I was dumbfounded about what inputs I used to what seemed to make me slide backwards while using her neutral b's. After time passed and...
  10. RavensArk

    Official Standard Custom Moveset Project: Lucina

    I thought this glitch with Lucina's custom up b (Dolphin jump) was funny
  11. RavensArk

    Official Seizon Senryaku: Marth General

    I wasn't sure where to post this but I'll go ahead and post it here. You marth mains are dedicated surely, so you probably already know but I found that U-air>Bair into crescent slash works around 40% and can kill with bad DI
  12. RavensArk

    Warp canceling is my life

    Warp canceling is my life
  13. RavensArk

    Palutena Custom Move Discussion

    I myself run 1312. Autoreticle is the bread to my butter. While it has limited uses I find myself using it pretty efficiently, racking up extra damage and forcing approaches/options. SS due to its amazing utility. Warp due to warp canceling and a pretty solid recovery. Theres Jump Glide but warp...
  14. RavensArk

    Ledge guard setup, and kill combo

    Oh my. Thanks for linking the correct one. I thought so. Either way I felt the need to share it anyways.
  15. RavensArk

    Ledge guard setup, and kill combo

    Messing around with SS I found that Full hop>SS>Nair near the ledge causes the opponent to go offstage with their momentum going downwards. I'd say this would be decent set up to start ledge guarding. Here's an example. How far they go depends on when you time the nair. Obviously you can...
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