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Recent content by Pwii

  1. Pwii

    Data Lucas: Hitboxes and Frame Data [3.6]

    Dude I was saying your opponent can hold down when they are shield grabbing to option select cc, which can be used to punish you trying to beat a shield grab with a jab. But if you're saying dtilt beats most cc options than thats good. I would go for that over jabs if the opponent is smart...
  2. Pwii

    Data Lucas: Hitboxes and Frame Data [3.6]

    They're both frame 2, but they're both CC able. You can attempt to shield grab with R+A, then once your grab animation starts mash A while still holding R. If you get the shield grab, you pummel once. If you get jabbed, you CC grab it. I do it all the time in Melee. It's not something that's...
  3. Pwii

    Lucas General Discussion

    Does lucas nair beat fox nair?
  4. Pwii

    Data Lucas: Hitboxes and Frame Data [3.6]

    Thanks. Both jabbing and dtilt lose to option select shield grab / cc grab though. I guess the rps would be nair into spotdodge. Grounded magnet into sh crossup dair seems really good.
  5. Pwii

    Data Lucas: Hitboxes and Frame Data [3.6]

    When it says plus four on shield with magnet jc, is that including jumpsquat? Are we really airborne 4 frames before shieldstun ends?
  6. Pwii

    Meta 2015 Community Tier List Voting

    Falcon is probably #5. In the year 20xx every tech chase on fox/falco is covered via grabbing tech in place, and stomping/kneeing tech directions. You can SDI falco combos, or fox shines, but you can't sdi frame-tight pure reaction tech chases. He technically can tech chase sheik just as...
  7. Pwii

    Is the skill gap in Smash 4 too small?

    Well I just got blown the **** out. :/ I'll give you combos, but you're using off-stage ledge games to try and argue that Sm4sh is as complex as Melee. Melee has that same area of interaction of off-stage edge game, I was talking about sweetspotting vs not sweetspotting when your opponent is...
  8. Pwii

    Is the skill gap in Smash 4 too small?

    That's literally all I said about combos until you responded to me. I said they were less complex than Melee combos. Don't make it out like I'm saying something I'm not. I'm saying edgeguarding is less complex in Sm4sh. It's not an issue of how easy it is, it's just flowchart. Now I am honestly...
  9. Pwii

    Is the skill gap in Smash 4 too small?

    Sm4sh combos are not as deep or complex as in Melee. Let's take Falcon's throw game. Sm4sh: D-throw. If they're close enough, nair. If they're too far out, try for a falling uair, then cover the airdodge landing with a gentleman. If they're too high percent, stay under them and try and take...
  10. Pwii

    Is the skill gap in Smash 4 too small?

    It's not necessarily about how good recoveries are, it's about how complex the interactions are. Sm4sh has less depth than Melee, and no one who disagrees can say anything other than "It's just how I feel." or "4 out of those 9 areas you listed where Melee is more deep are somewhat debatable."
  11. Pwii

    Interview with Coastward On His Recent Sponsorship

    You act like this isn't funny, cool, or worthy of a bemused news article in the news section of a website.
  12. Pwii

    Interview with Coastward On His Recent Sponsorship

    lol you are getting offended at the fact that people on the internet are acknowledging the fact that porn exists.
  13. Pwii

    Interview with Coastward On His Recent Sponsorship

    We xsports nao
  14. Pwii

    Is the skill gap in Smash 4 too small?

    The guy I was responding to asserted that Sm4sh had the same amount, if not more depth than Melee. Sm4sh has less to offer than melee when it comes to edgeguarding. A huge concept in edgegaurding is whether or not to sweetspot, when to stall, etc. In Sm4sh it is always the best idea to go to...
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