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Recent content by PsychoGhost

  1. PsychoGhost

    What Bigger Balc means to the Project M Community: Presented by Sabre

    Can't wait for this weekend. This tournament is truly going to be amazing, not just because of the numbers, but because of the community that has poured its heart and soul into a game we believe in. We've had to experience the grassroots setting for awhile, and now as our numbers are heading...
  2. PsychoGhost

    Getting to Know JFalls, One of Project M's Voices

    Easily one of the nicest and most welcoming members of the Project M community I've ever met. Not to say anyone I've met isn't. haha Nothing but respect for Jason.
  3. PsychoGhost

    The Crystal Caves - The Yoshi Social Thread

    There's a Yoshi Facebook group called 20EggsEggs message me and I can add you to it.
  4. PsychoGhost

    [7/22/16] - Re-balanced (and more) Stages by soopercool101 - LXP Announcement!

    Either way I'll look forward to seeing what you make! :)
  5. PsychoGhost

    [7/22/16] - Re-balanced (and more) Stages by soopercool101 - LXP Announcement!

    Someone has already made a balanced Delfino Plaza. I think
  6. PsychoGhost

    [7/22/16] - Re-balanced (and more) Stages by soopercool101 - LXP Announcement!

    Nice fix! Do you think you could make a version that matches Project M's platform heights and spacing, as well as all collision and such? That'd be awesome! :)
  7. PsychoGhost

    Ondo's CSS Workshop - Less Compressed CSPs

    Ondo, I renamed the "pos##" files to be in chronological order, but now this is what the CSS looks like: How would I get it back to the right number of rows and such?
  8. PsychoGhost

    Ondo's CSS Workshop - Less Compressed CSPs

    That Hexagon layout is sick Ondo! Could you make a default Project M layout for the out-of-the-box version? If you could do this, I'd be eternally grateful! :)
  9. PsychoGhost

    AMondAy Week 43 - Sandfall

    I can answer your first and third question. Disclaimer, I'm not on the DevTeam, but I'm familiar with their thought process and chat with Sandfall from time to time. 1. The thing that got him noticed by the PMDT was his Pokémon Stadium (Redux) stage. It modified the canyon and burning tree...
  10. PsychoGhost

    The Crystal Caves - The Yoshi Social Thread

    That's extremely weird. I at least would like to see Yoshi's hurtboxes tweaked in the future as that's confusing for both the Yoshi player and your opponent. What do you think of my potential changes for Yoshi? Link...
  11. PsychoGhost

    The Crystal Caves - The Yoshi Social Thread

    Could you let me know what you think about my potential Yoshi changes I posted in the Reddit link above? I feel that Yoshi needs his animations updated then, as they are difficult to anticipate the hurtboxes and hitboxes as a Yoshi player.
  12. PsychoGhost

    The Crystal Caves - The Yoshi Social Thread

    The eggs now are great! I love using them, but if it had even more flexibility, I'd love to see how it'd work out in 3.6's current environment. Similar to F-air's L-cancelled landing lag being reduced by a small amount. Also, I asked what pooch felt Yoshi needs, just to get a few more ideas...
  13. PsychoGhost

    The Crystal Caves - The Yoshi Social Thread

    Thank you for the quick response! I'll try to record a video of the egglay bug. F-air is a great move, but in comparison to the rest of the cast, Yoshi doesn't get many follow-ups for landing an on-stage meteor at low percentages. Melee has even more flexible angles, where you can throw one...
  14. PsychoGhost

    The Crystal Caves - The Yoshi Social Thread

    Did you ever get those pictures? I too would like to see the frame data on it. https://www.reddit.com/r/SSBPM/comments/3kf94o/ssbpm_daily_discussion_thread_90_91015_using_the/cux01p8 ^ Here's a link to a few changes I'm thinking Yoshi may enjoy. Nothing too good, but it should help balance...
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