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Recent content by NOKAUBURE

  1. NOKAUBURE

    Smash 64 Stage Hacking?

    That's the reason I droped the project. In fact it was easy to figure (except texture vertex data) and I could export all the geometry to Blender only with a ram dump, but my main motivation of sharing custom stages through kaillera was broken, even if I trick the game to turn training mode into...
  2. NOKAUBURE

    TAS Your Own Adventure: An Interactive TAS by Stabby McKniferson and Heeeww!

    This was amazing and fun, specially for the fact that its made on youtube!
  3. NOKAUBURE

    CLG | Nakat: Why I Love Brawl

    I know people only care about competitive part of the game because this website focus on the competitive scene, but we should remember how epic was the Sub-space emisary story mode compared to the other games. If smash 4 didn't had for glory mode, it would be the worst game of the series for me...
  4. NOKAUBURE

    Final destination team matches UPDATE .cht!

    Those cheats are now obsolete, since someone made a cheat that allows you to play FD on vs mode. The only reason to use my cheats is to fight in bonus stage (target and board the platforms) via story mode. I will update the main post with that message, and correct the bad english too.
  5. NOKAUBURE

    Final Reminder for Club Nintendo Rewards

    in Europe, rewars were always crap. The best thing I saw in 10 years was the mario kart 8 link DLC, the rest where NES games that I already played, 3ds themes, soundtracks that are already over the internet and more useless things. One more thing to mention, stars expired really fast. I was...
  6. NOKAUBURE

    Super Smash Bros Warzone Stop Motion Trailer

    The style is good but the weapons that some anime characters carry are out of place... for example when hatsune miku wears 2 heavy guns? Would be better a video like this but only with nintendo characters, or atleast characters that fit more in the smash universe.
  7. NOKAUBURE

    Source Gaming: Sakurai Answers Some (Old) Questions About Brawl

    Now I respect sakurai more, seeing how he puts effort to play his own game and beating boss battle in hardest while rebalancing everything and even things like adjusting the character hitboxes (I read that in another interview). So i can say he puts more effort than other videogame designers...
  8. NOKAUBURE

    Marc Hagen: The Future Of Custom Moves In Smash 4

    Saw one thread time ago about a skill item that halves landing lag. They said it would be cool to increase the pace of the match or something. But the idea got dropped because of grinding (the correct equipment to have 0/0/0 stats with the skill) pretty much the same as this. In my opinion it...
  9. NOKAUBURE

    Treesicle: Why Super Smash Bros Will Never Be A Major eSport

    I always read smashboards news and never comment, but I feel that this video tells the truth. I got all original smash bros games, from 64 to wiiU and they are my favourite games. Everytime I play them, I turn items off and final destination is my most picket stage. Plus when a friend plays with...
  10. NOKAUBURE

    Gameshark Code Collection

    Sadly, you can only achieve that iif you find the ram adress stage by stage and ONLY on training mode and bonus mode... you can see some color cheats in this video from 2010 made by me: https://www.youtube.com/watch?v=3jI5OPTwJ_4 In some part of the video, you can see a yellow link with a...
  11. NOKAUBURE

    [Update 09/06/2015] Pre-Stage Editor Tests

    Yeah, tried to do a button activator, but gameshark can't handle a huge amount of lines with activators, I think it could be posible with multiple GS? I dont known. Updated the first post since I forgot to do it. The project is still running, its just very hard to figure the structure. Sorry...
  12. NOKAUBURE

    [Update 09/06/2015] Pre-Stage Editor Tests

    Its not the main goal, but since this website is about competitive smash 64, I will make one too, maybe smashville? I see it alot in brawl/PM/ssb4 Trying to edit stages via Blender, the idea is export the vertex geometry in one .obj and collisions in another .obj (collisions works in a 2D plane...
  13. NOKAUBURE

    [Update 09/06/2015] Pre-Stage Editor Tests

    Hi smash 64 comunity. I'm very surprised no one attempted to do a stage from scratch. So I will try to design a stage editor for ssb64 But before I can write the editor, I need to discover how to do all the things. Luckily I figured out some of those things 4 years ago. Now I'm more inteligent...
  14. NOKAUBURE

    I came back

    Where can I get that tool? I would probably inject stages like lmao castle or omega saffron into the rom, and make them playable in versus mode. The big limitation of my stage hack is that it ONLY works on training and story modes. This is because the RAM location of these 2 gamemodes will...
  15. NOKAUBURE

    I came back

    Hi guys, if some of you remember me, I was the creator of FD and LMAO castle codes. After that, I dissapeared because I had no more interest in making hacks for ssb64, leaving a very beta version of stage editor. 1 year latter I wanted to return but all of my documentation is lost. This means...
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