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Recent content by Mum

  1. Mum

    Rivals of Aether - Official Thread

    It seems that was a consideration in RoA though. Take for instance L-Cancelling: that was an intentionally programmed mechanic, but is arguably unnecessary due to there being no reason NOT to L-Cancel when possible. That's why it's not in RoA. Washdashing, however, was unintentional yet it...
  2. Mum

    Rivals of Aether - Official Thread

    Will you have any friends playing with you? It'd be cool to see some high level RoA play. Other than that, 1v3 bots maybe lol.
  3. Mum

    Rivals of Aether - Official Thread

    I will be streaming, starting at 4pm PST at http://www.twitch.tv/over9000baconperhour
  4. Mum

    Rivals of Aether - Official Thread

    Additionally, the fact that some move just cannot kill forces the player to make more deliberate actions, instead of being able to button-mash.
  5. Mum

    Rivals of Aether - Official Thread

    lol thats cool, is the trying to send you away from both walls, not just the one you actually jumped off? Yeah the n-special needed some kind of nerf, so if not removing the knockback, maybe a longer windup? It could still be a situational combo move, like fox's laser, but should it really be...
  6. Mum

    Rivals of Aether - Official Thread

    Nice! That was a quick response to feedback. The seed changes are interesting, as this actually eliminates the combos my group initially used when playing Maypul. I think it was cool that her speed was left untouched.
  7. Mum

    Rivals of Aether - Official Thread

    If you browse reddit, the subreddit for this game is always having things posted on it! Subbing is a great way to keep in touch.
  8. Mum

    Rivals of Aether - Official Thread

    I noticed a possible bug where (at least in 4 FFA's) Orcane's puddle persists after Orcane has died and the owner can use down-special whenever they want. It causes a lot of confusion sometimes in the final 1v1 of a FFA. Is this intentional? A gif of it is link on the subreddit. Dan...
  9. Mum

    Rivals of Aether - Official Thread

    Has anyone tried wrapping their DInput drivers in XInput using SCP Tools? I used it for DInput in Dolphin Emulator and was able to get it to work. It's not a cure-all solution but it was damn better than MotionInJoy for me.
  10. Mum

    Rivals of Aether - Official Thread

    Lol yes, I love his recovery options. I like what Im reading in the notes, although I was expecting more buffs to FBurn. @Dan, what is your current opinion of the balance of FBurn?
  11. Mum

    Rivals of Aether - Official Thread

    If by solidify, you mean when the clouds actually hide FB and can be destroyed, then it's not a set timer. You can cast FB's neutral-b to make clouds, but if you press neutral-b again, the clouds that have been cast will solidify automatically. Idk if it's been changed since march though.
  12. Mum

    Rivals of Aether - Official Thread

    No, you won't hear anything if you're not accepted, but a new build might be coming out next week, and you'll hear then if you're accepted.
  13. Mum

    Rivals of Aether - Official Thread

    In the march build can't you just throw out one or two clouds and then cancel the neutral special and have them solidify rather quickly?
  14. Mum

    Rivals of Aether - Official Thread

    Bones brought up a good point, but I'd like to ask: This probably won't lead to horribly drawn out edgeguarding scenarios because the best course of action for the edgeguarder is to hit the edgeguardee as far from the stage or as downward as possible, correct? So the edgeguardee probably won't...
  15. Mum

    Rivals of Aether - Official Thread

    I can't wait to see the chsnges to FBurn in the patch notes. This sounds like a big deal! Won't this change the combo game?
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