• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Looticforgothispassword

  1. L

    Any tips on dash grounded up b?

    Well done, :) Just keep practicing, there is not much more of a trick to it other than running then flicking the stick upwards and press B. Good luck.
  2. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Im okay with dtilt, grab though? If it were me I would hate myself too much every time they spot dodge my grab.
  3. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Links neutral game is nair, fair, bair, rang, bombs, utilt, fsmash, dsmash and jab IMO. I recommend you not to use the other stuff unless you are sure it will connect.
  4. L

    Official Official LINK VIDEO Thread

    Keep it up, your tech looks spot on. :)
  5. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    I just try to encourage you to not drop link in a dire situation. I failed at my attempt I guess. :)
  6. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Link isnt terrible vs aggressive foxes. His comboes can 0 death without too much effort when you get in on them. The ones that pew pews and baits wiffs though, they are painful to play against.
  7. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Back throw can get you cheese kills at the edge of the stage. Simply stand with your back towards the edge, land a grab, back throw and then as they try to make a quick recovery, UpB. Works like a charm vs impatient falcos and foxes.
  8. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Yes, occasionally. I use it to block my own projectiles if they get reflected. I also use it, very rarely though, as a gimmicky but extremely satisfying way to handle falcos ledgejump double laser. Ive started to experiment on using it to handle ICs ice blocks. It seems like it is extremely...
  9. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Will travel to Vegas on Tuseday and participate at EVO if anyone wants to trade tips and tricks there.
  10. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Thank you, makes sense. Im guessing listening to your opponents controller to deduct what they are doing is a great way to improve reaction time.
  11. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Dude, what I basically asked for is a contradicting article. Please give me one so we can get a true debate here and get the truth out of it. Just as an defense attorney shouldn't say bad things about his client, I can't shoot down my standpoint in this debate. Just provide a contradicting fact...
  12. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    I might be wrong sure, but I actually based it on what I heard from track and field, namely that 0.1 seconds is seen as a good start time. A googling gave me this paper supporting this though: http://www.ncbi.nlm.nih.gov/pubmed/17127583. It is auditory, the game does however gibe auditory and...
  13. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Human reaction time is something like 0.1 seconds, that translates to 6 frames.
  14. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Against spacies its better to go with rang to cover side B and high recovery in general and then jab -> run off nair to cover on stage recovery from below or if you cant get a rang out for some reason, lastly if they are below the stage nair is your best bet. Ftilt is most useful vs doc, mario...
  15. L

    Q&A Link's Take Over - Q&A and General Link Discussion

    Huh, sure? Aww well, it works anyways.
Top Bottom