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Recent content by Kataquax

  1. Kataquax

    [Tether Dashing] New SSBM-Samus Tech - Need Frame Data

    At best go on battlefield on one of the platforms, roll fully to one side (or walk to one side till you get in the almost falling animation) and then make the Tetherdash across the hole platform. If you fall of that proves that the tetherdash is longer than the wavedash.
  2. Kataquax

    [Tether Dashing] New SSBM-Samus Tech - Need Frame Data

    Yoshis is 112.6327 Mm across and it's platforms are 31.5 Mm. Samus: Max angle wavedash total distance: 35.14209 (see: https://smashboards.com/threads/ultimate-ground-movement-analysis-turbo-edition.392367/ ) in your video you only wavedashed ~31.5Meleemeter but her wavedash is actually...
  3. Kataquax

    Samus hitbox extreme points

    @Litt fair d( ?? | -5.0 or less) dair d( ?? | -6.3 or less) So it has a better downwards extention than d-tilt. Now what is your new edgeguarding plan? ^^
  4. Kataquax

    Samus hitbox extreme points

    the red hotbox view is missleading sometimes (e.g. forward extention of da-ftilt vs ua-ftilt) i'm going to try to put a number on the downward extention of the last fair hit. It wont be a exact number but something like "it has at least x MeleeMeter donwards extention"
  5. Kataquax

    EXTENNNDUURRRRRR (samus gen. disc.)

    Zair-diving (similar to rising zair but downwards, maybe it is called differently idk) Is the downwards movemtent actually faster than just fastfalling?
  6. Kataquax

    SHFFMC --> Bomb (True Combo)

    Does the shorthop fastfall befor matter? Or is it 'just' (whatever)MC-->Bomb
  7. Kataquax

    Samus hitbox extreme points

    I made a tutorial how to messure the hitboxes of grounded moves so @Thor and everyone else can test the moves that are interesting for them themself
  8. Kataquax

    Samus hitbox extreme points

    but i think something between da f-tilt and D-smash
  9. Kataquax

    Samus hitbox extreme points

    @Litt i am sorry but i don't know how to messure areal attacks :(
  10. Kataquax

    Samus hitbox extreme points

    @Thor Marth d-tilt f (27.55|2.675) i am going to edit and correct the samus one. @Litt da-ftilt has still no downwards extention :/
  11. Kataquax

    Samus hitbox extreme points

    i am sorry guys i made a mistake with my messurement :( the mistake wont make that much a difference... like d-tilt will still be the move with the most downwards extention and up-smash the one with the most upwards but it still is not correct and i am currently thinking how to solve it
  12. Kataquax

    Instant No-Impact Land from Ledge

    anyway i tried it on other stages with non-horizontal edges like coneria and was not able to do it on them (on YS it worked sometimes)... did you test it on other stages beside the turnament legal ones?
  13. Kataquax

    Instant No-Impact Land from Ledge

    well i gonna call it the reverse ramen noodle (RRN) as long noone tells me a name that was coined earlier i think it is not thaaat unlikely that you are the first person to find that out since this is a tech with strict input and a not so natural motion... on the other hand ppl found out about...
  14. Kataquax

    Instant No-Impact Land from Ledge

    So how is it called if it is not new?
  15. Kataquax

    Dtilt vs Dsmash

    sorry i was unclear all the comparisons are based on the assumption that you are in the position to do the d-tilt and that fox/falco is recovering (or trying to) with the M2K-angle i propably am thinking to linear... but i still think there are edgeguard siuations where it is a good option
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