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Recent content by Kamineigh

  1. Kamineigh

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    Christmas, New Year's and Reality 64 have been eating up my time, but I've been chipping away at Donkey Kong Country. The show is utter garbage but I think I'm suffering from Stockholm Syndrome now, because I actually kind of like it. K. Rool doesn't make all that many grunts and such(Because...
  2. Kamineigh

    Dark Samus Approaching: Extreme caution recommended.

    I don't get the hate for Federation Force. It's neat to see the Metroid universe from the perspective of the Federation. I do think they should have stayed away from chibified proportions though. It's like Luigi's Mansion, where after years of sitting on the sidelines, they get a chance to shine.
  3. Kamineigh

    Dark Samus Approaching: Extreme caution recommended.

    Is Dark Samus' n-air still her sphere attack? If so, DS could potentially have two reflectors while still keeping her boost ball attack. The n-air reflector wouldn't boost the damage of a reflected projectile, and would be a great tool for getting projectiles out of her way quickly. The d-smash...
  4. Kamineigh

    Dark Samus Approaching: Extreme caution recommended.

    Boost ball. Reflection should be saved for her Down Smash. A boost ball gives her a tool that would mix-up her approach. Will she run and shoot, or will she bonk you in the head with a high-speed morph ball? Who knows?
  5. Kamineigh

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    Oh hell yes! Its Final Smash would totally be Draco Meteor! I always found it funny that it could learn that move, since it was an asteroid that finished off the non-avian dinosaurs.
  6. Kamineigh

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    Yeah, it's just a coincidence that all four of them are humongous. A fortuitous coincidence, but a coincidence none the less.
  7. Kamineigh

    Reality 64: A Smash 64 Mod For Brawl [Not Quite The End | Page 26]

    Well, that too, but that's a given.
  8. Kamineigh

    Reality 64: A Smash 64 Mod For Brawl [Not Quite The End | Page 26]

    I'd say when the original 12 have their models and animations finished.
  9. Kamineigh

    BaganSmashBros and ko.'s Kustom Kontent - King K. Rool, Kraid and...Metal Face?!

    I think K. Rool's arms are too big in general. The hands are too large, the shoulders are too wide, and the arms themselves look too long. I'd recommend shrinking everything until they're short enough that the tips of his middle fingers reach his knees. Right now he looks like if he stood with...
  10. Kamineigh

    Reality 64: A Smash 64 Mod For Brawl [Not Quite The End | Page 26]

    Hmm. Perhaps load the whole thing, but make it so the other characters can't be chosen? Perhaps with an 'X' over their faces? It'd probably be wise to look for some help from people who made the Project M CSS for the versions that had an incomplete roster.
  11. Kamineigh

    Reality 64: A Smash 64 Mod For Brawl [Not Quite The End | Page 26]

    Save for the fact that they designed hundreds of Pokémon before Gen I and they're still reusing and pulling out old designs. Tyranitar and Larvitar show up in the Capsule Monsters concept book, and a weird blue sea turtle looks too similar to Gen V's Tirtouga for it to be coincidental. I'll bet...
  12. Kamineigh

    Reality 64: A Smash 64 Mod For Brawl [Not Quite The End | Page 26]

    We'd also have to remove Green Mario. I mean come on, keep your OCs to yourselves guys!
  13. Kamineigh

    Reality 64: A Smash 64 Mod For Brawl [Not Quite The End | Page 26]

    Gen I also lacked special attack, special defense, Fighting-type attacks that used the special stat, Ghost didn't do anything to Psychic... Gen I really wasn't very good, technically speaking. It was memorable and fun, and it sparked a great franchise, but it's still such a glitchy, unbalanced...
  14. Kamineigh

    Reality 64: A Smash 64 Mod For Brawl [Not Quite The End | Page 26]

    Well if I wasn't intimately familiar with Pokémon, and you showed me Lucario, you'd probably be able to convince me that it was from Gen II. So I take it that Lucario is going to have 'regular Lucario' as a main costume, and then a less detailed 'Red/Green battle sprite' styled costume as an...
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