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Recent content by JPIII

  1. JPIII

    Rivals of Aether - Official Thread

    My ROA Tier List 1.Maypul: Ridiculous Dash speed, Amazing aerials, Very far range on neutral b, Up b and bring you to the opponent and extremely fast nair, bad recovery 2.Orcane: Has ridiculous kill power, Fast jab, Neutral b is great for gimping, Nair and Dair are extremely fast, his dash...
  2. JPIII

    Rivals of Aether - Official Thread

    Am I the only one that feels Wrastor relies on combos too much and has almost no damage output and no kill potential unless you combo into a strong attack.
  3. JPIII

    Rivals of Aether - Official Thread

    Another thing I found about Maypul is that Jab is a great interupter, if you are getting combo'ed and you end up on the ground spamming a for jab is a great option, it comes out so fast and combos in to so many other moves like : Neutral Special, More Jabs, D tilt, side b, dash attack etc...
  4. JPIII

    Rivals of Aether - Official Thread

    Another thing I found about Maypul is that Jab is a great interupter, if you are getting combo'ed and you end up on the ground spamming a for jab is a great option, it comes out so fast and combos in to so many other moves like : Neutral Special, More Jabs, D tilt, side b, dash attack etc...
  5. JPIII

    Rivals of Aether - Official Thread

    Thank you soo much!! I can finally play ROA with my GC controller!! :D:D
  6. JPIII

    Rivals of Aether - Official Thread

    I found something out about the Maypul vs ForsBurn Match Up. One thing was that When you stick forsburn with the acorn if he splits into 2, only the main one has the acorn on it. Another thing was Up B to Neutral B works well on forsburn since he doesnt have very many punishing moves (imo) Btw...
  7. JPIII

    Rivals of Aether - Official Thread

    Are you also trying to use a GC controller lol? Another thing that worked for me was using Joy to Key and using the keyboard controls, the only problem with that is to dash you have to either press a button or double tap the stick :/
  8. JPIII

    Rivals of Aether - Official Thread

    The game is not reading my inputs
  9. JPIII

    Rivals of Aether - Official Thread

    Can someone make like a guide or something to using x360ce for a solution to controllers that aren't Xinput, im having a lot of trouble setting it up
  10. JPIII

    Rivals of Aether - Official Thread

    One thing I found out about Maypul was that in the beginning of the match on any stage if you do neutral special as soon as possible you can hit the opponent and get the little leaf thing around the opponent, then after that you can up b and go from there. It doesnt seem 100% but it works a good...
  11. JPIII

    Rivals of Aether - Official Thread

    Is there anyway to make the game fullscreen or something like that, i dont like the small window to play off of EDIT: I found out how haha, my bad lol
  12. JPIII

    Rivals of Aether - Official Thread

    Hey Guys, I got into the playtester june build so i hop I can help out and find out as much as i can!! Thank you Dan for letting me have the experience to test ROA! :D:D
  13. JPIII

    Rivals of Aether - Official Thread

    Yea I how changing his moveset can kinda take away the deception theme, its nice to see someones thoughts ^^
  14. JPIII

    Rivals of Aether - Official Thread

    One Idea I had was to make his neutral b kinda like Marth's smash 4 shield break and his down b can be smoke without the explosion or vice versa. Another thing I had in mind was Make his down b a counter but when you have collected three smokes it does the explosion but then goes back to...
  15. JPIII

    Rivals of Aether - Official Thread

    Am i the only one that feels Fosburn's Specials are kinda bland and should be changed (except up b)
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