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Recent content by GuruKid

  1. GuruKid

    MK 3.6 Videos

    I think you lost more due to your overall gameplay rather than the matchup; your neutral and punish game could use some work. I can explain each to some detail: NEUTRAL Right off the bat I notice that you go for SH nairs and fairs too often. The Snake player didn't punish those approaches...
  2. GuruKid

    MK 3.6 Videos

    Haha thanks man. Work and the holiday season have made me busy so I haven't really done much since We Tech Those but hopefully come the new year I'll be able to attend more events and get some more footage.
  3. GuruKid

    Edge-Canceled DC

    Yeah as far as I can remember (since 3.0 anyway) this has been a thing, although the extremely situational usefulness + strict timing (if you mess it up, you're gonna eat a BUNCH of percent) makes me never want to rely on it ever in a tournament match. Still pretty cool to do, though. EDIT: A...
  4. GuruKid

    Good secondaries for Meta Knight

    I still have a lot of matchups to learn but I highly doubt MK players will need a secondary in the long run. I personally think Diddy may be one of his worst matchups but even then it's probably only like 60-40, so it's still doable... just a little tough. I do play Wario as well and would use...
  5. GuruKid

    Optimizing Stage Selection

    I actually did not know other regions were using alt Bowser's Castle as a legal stage. Here in NYC it's banned (and we've admittedly never really discussed using it). I've honestly only played on it a handful of times myself. Yeah MK's boost grab is pretty useful, but I personally have a...
  6. GuruKid

    MK Matchup's 3.6

    I don't know the Zard MU well enough to comment on that but against DDD it's fairly important to stay grounded as MK since he's better than you in the air but you're fairly better on the ground. A big mistake I often see with MK's is to carelessly jump and use aerial approaches rather than stay...
  7. GuruKid

    Optimizing Stage Selection

    Yeah I feel DL is overall good, and another good option against spacies. Lazer camping can be annoying to deal with but you have tech chasing for days, and the platforms offer great maneuverability for you. The wider blastzones offer MK more survivability and aren't as limiting to his KO...
  8. GuruKid

    Optimizing Stage Selection

    Yeah I honestly really really like the high-risk, high-reward attributes that come with playing on FD so I would probably try to CP that or the other flat-ish stages (Smashville, GHZ, etc) against matchups I'm unfamiliar against. Just my personal preference, really. I'd probably never take a...
  9. GuruKid

    MK 3.6 Videos

    Bunch of tournament sets from We Tech Those: Pools vs Sora (Marth): https://www.youtube.com/watch?v=hJmBIaGUWRw Pools vs MLGF (Ike): https://www.youtube.com/watch?v=KC7Hp_NLENY Winners vs Rolex (Snake): https://www.youtube.com/watch?v=oX2048QrJkU Winners vs Frozen (Mewtwo)...
  10. GuruKid

    Optimizing Stage Selection

    whoops, double post ftl
  11. GuruKid

    Optimizing Stage Selection

    Well yeah, this reasoning is why I stated that I generally base my strikes, bans and counterpicks almost purely on the MU and limiting my opponent's advantages. I would never allow a Bowser or Ganondorf opponent WarioWare or Yoshi's Story for example, since I know those character's strengths are...
  12. GuruKid

    Optimizing Stage Selection

    That gif was mad cute. I actually never thought about using the first hit of fair as a jab reset option. Hmmm thanks, time to lab it up to see what's possible. EDIT: On topic, MK is extremely versatile with stage selection. He doesn't have any poor stages, as his maneuverability is bumped...
  13. GuruKid

    Tier List Speculation

    Not an ignorant question at all. Against Rolex, XYK and Professor Pro I was admittedly largely banking on lack of matchup knowledge to basically abuse DC as a movement and approach tool but it is absolutely punishable if you're too reckless and predictable with it. Opponents who learn DC's range...
  14. GuruKid

    MK Matchup's 3.6

    Yeah but Infinity isn't that good.
  15. GuruKid

    MK Matchup's 3.6

    Super Theory Bros. My favorite smash game. I'm finding Falco to be more troublesome than Fox nowadays. I play against Jaden (Vanz) and Gallo, who both now have been developing their Falcos, and a pew-pew'ing defensive falco is pretty darn tough.
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