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Recent content by Dng3

  1. Dng3

    Ivysaur 3.6 speculation

    lol Ivy will be whatever gender I want him to be, despite what the official saying is. It's such a minute detail that I find it surprising how many people try to play the gender police around here. Anyways, I'm praying we get that speculated mage costume and potential "evolution-cancel" taunt...
  2. Dng3

    What animations would you like to see in Project M?

    Ivy's new dash attack looks and feels great! Overall, this was a "beauty patch" where characters got touched up on and have had nice little details added to their attacks such as attack trails, new effects, new sounds, etc. It's all looks even cleaner now and I hope it only improves in the next...
  3. Dng3

    Ivy 3.6 Changes

    After a few days of offline and netplay, I can say that Ivy is still perfectly capable. We'll be okay guys. -F-smash buff was a welcome change. It was a risky move that was somewhat hard to hit/place into a combo and offered nothing too substantial in terms of power, but now it has the extra...
  4. Dng3

    Ivy 3.6 Changes

    Trek I think you're a great Ivy player and I agree, it's great to have you involved in the community. I haven't played enough to have a take on 3.6 Ivy but I do hope maybe you'll give the new build some more time before leaving entirely. You were correct in a prior post about how Ivy's design...
  5. Dng3

    Ivysaur 3.6 speculation

    Interesting ideas for sure, but the detonating and teleporting with seed bomb wouldn't fit well with Ivysaur's lore and would seem out of place. Aside from that, I feel seed bomb and up B is fine the way it is. Seed bomb use to be overpowered with faster fall speed which made it...
  6. Dng3

    What animations would you like to see in Project M?

    Holy cow you guys are right. I just did some testing and was able to trigger it at high percentage kills with hard hitting moves, and yea it does appear quite seldom. Sorry, I guess you don't really notice it when your opponent or yourself just flies off screen in less than a second lol. Thanks...
  7. Dng3

    What animations would you like to see in Project M?

    I'm not sure if anyone noticed this but the spiraling torpedo effect when being knocked away was removed from PM, and I never understood why. Watching old melee match ups really made me miss that animation since it was visually pleasing to see your opponent fly off spinning head first rather...
  8. Dng3

    Ivysaur 3.6 speculation

    I don't think your bias and subjective opinions are going to hold up very well, here or elsewhere.
  9. Dng3

    Ivysaur 3.6 speculation

    I guess it's about personal opinion lol. I agree there are characters with signature finishers that everyone is familiar with and enjoys watching, but it doesn't rule out what can be considered hype. There is more than one way to combo into Up B or Solarbeam I can tell you that, and it's just...
  10. Dng3

    Ivysaur 3.6 speculation

    I don't think Ivy needs to be given "technical" aspects just for the sake of it. I feel there's enough depth to his gameplay as it is--just have to be creative. He's more about spacing and balancing between defensive and offensive strategies. Having played 3.5 for a while now with friends and...
  11. Dng3

    what does 3.5 mean for us?

    Would this be this a good suggestion to the existing tether mechanics? Say, the amount of lag you go through when reeling onto the ledge while the opponent is hanging there would be determined by how much damage you've taken? So for example, there'd be 3 stages of lag: 0-50%, 51-100%, 100%>. On...
  12. Dng3

    Luddoj's Project M 3.5 CSP Workshop - High Quality CSPs for You! (DEFINETELY SUSPENDED)

    I am LOVING these portraits. I hope everything goes well and you're able to get back to creating these masterpieces. I am wondering what's the best (possibly only) format we should be using when replacing portraits? Keep them as CMPR? Thanks!
  13. Dng3

    Melee SFX Update (05/07/17): Brawl Link? Melee Link?!! Alt Link Modz!

    This has worked wonders! Thanks so much for your help =D.
  14. Dng3

    Melee SFX Update (05/07/17): Brawl Link? Melee Link?!! Alt Link Modz!

    Hi, I'm trying to get this to work on Dolphin emulator but can't seem to get any of the sfx sawnd files working. I replaced all the content from the pack into the projectm folder accordingly but no luck. I'm using Project M 3.5 iso builder Fullset if that helps. I assume it should work as I'm...
  15. Dng3

    what does 3.5 mean for us?

    Ivy's progression: 2.5 not good enough. Get's buffed to ridiculous levels in 2.6. 2.6 Ivy too good. Nerfed accordingly. 3.0 almost perfect. Nerfed and then some. 3.5 back at square one pretty much. I'm curious how much play testing goes into each iteration before finalizing releases. This...
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