• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Direspect only!

  1. D

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Here's a slightly clearer example. Pardon my potato phone https://youtu.be/Psgc90IKgGU
  2. D

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Pacman's fruit not only can change their velocity, they also correctly follow the vector trajectories. This means we now have yoshi eggs basically. https://youtu.be/zr9bIdbAlxE Here's a slightly clearer example, pardon my potato phone. https://youtu.be/Psgc90IKgGU
  3. D

    Insta catch and Throw Fruit from the ground

    That's smart. You're getting around the airdodge into to the ground lag. And using it.
  4. D

    Q&A Ask the Princess: Peach FAQ and Q&A

    Ok so to clarify, the not jumping part from the foot stool is peach specific, because she's the only one who can float?
  5. D

    Q&A Ask the Princess: Peach FAQ and Q&A

    I'm looking into possibly playing peach as a secondary. (Of all the questions to ask lol) how do you foostool but not jump? An example would be the footstool to fast fall uair you guys do.
  6. D

    Work In Progress Pac-Man Matchup Thread

    Dlc tips? For bayonetta, I've found that a heavy anti air game is a good way to stop her safe aerial pressure, and for corrin, I really don't know , I kinda just play the MU by ear.
  7. D

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Also third finding(that's also probably been discovered, you can gimp with hydrant water very easily, if you know the opponent has to recover a certain way cloud has to go directly under the stage, ike does too, pit liks to get super low so you can't edge guard him. Basically you can set down...
  8. D

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Is side b a good option to catch landings fair away? I've been using that and hydrant pushed f smash, also, not that it isn't probably well known but we can actually gimp with our projectiles, I've started to combine our attacks with footstools for those who have a poor vertical recovery...
  9. D

    Guide Remove this mods [Deleted]

    Your job is to punish them and not get hit. Aka bait and punish.dash attack is a hail Mary, which is safe ish, but you have to commit to it, which is bad. Nair and fair, you can pull back whenever you want, or you cross up shield and be completely safe
  10. D

    Q&A Ganon's Cauldron of Questions (Ganon Q/A Thread)

    I've actually found it to be more comsistent
  11. D

    Guide Remove this mods [Deleted]

    Side b is probably the worst thing you can go for off a dash attack, also, u tilt is kind of eh, I would recomend up b, because it's frame 1, also dash attack is by no means your best approach option. IMO fair or spaced nair, or a thrown fruit, if you always dash attack, you're going to get hit...
  12. D

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Up taunt removes a zdropped item and replaces it with your random namco thing.
  13. D

    Pac-Fu: A normals combo/KO confirm/blockstrings thread

    I was able to connect uair to jab, f tilt, bair, and even weak nair.
  14. D

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Hi zage, you're awesome bro!
  15. D

    Guide Pac Attack - Advanced Techniques and Strategy Guide

    Does anyone know how to consistently slide off hydrant and z drop it onto it? For reference zage did it at 9 50 ish https://youtu.be/qVDtZmaC6Mc
Top Bottom