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Recent content by DeliriousPirate

  1. DeliriousPirate

    Q&A Mechanics & Techniques Discussion

    Noticed someone had already mentioned Dash Smashing, but I read through the board and didn't find anywhere that stated you can smash in the opposite direction as well. It would technically work like a well spaced wavedash tip smash for marth, etc. Dash left, dash left again, and then c stick...
  2. DeliriousPirate

    Palutena in Neutral

    Sure, no prob. Either way, I feel like you're clinging onto the wrong part of my post. You latch onto errors like they're your path to some victory in a debate that didn't exist. My point was, she has a lot of options. I can appreciate your sincerity in wanting people to use a correct term to...
  3. DeliriousPirate

    Palutena in Neutral

    Its the quick way of saying you dashed and csticked up. No, you can't truly DACUS anymore, but its much easier to type and have people understand in the smash community than typing out Dashing upsmash.
  4. DeliriousPirate

    Palutena in Neutral

    When I said "a simple surprise DACUS", it was from the receiving end, not the Palutena in neutral. Read the sentence. I was implying that faster characters can simply dash quickly in and "surprise DACUS" if they're thirsty.
  5. DeliriousPirate

    Custom Moveset Discussion

    I think custom move sets should be treated the same way the counter pick hungry SF community has dealt with it. Timed character select, both players able to see the choices. "Counter-picking" is more prevalent in SFIV than it is in Smash, and I feel that worrying about a move being...
  6. DeliriousPirate

    Palutena in Neutral

    A lot of the time, in a stand off, her ground game is weaker than other characters, so more often than not, I find myself baiting out their committal to something to close the distance. It could be them committing to a roll, jump, dashing attack, dashing and then canceling with guard...
  7. DeliriousPirate

    Forward Throw + Warp potential (other misc)

    I actually kind of agree with the OP. Warp has a lot of really solid uses when you're on offense. Dash is slightly faster, yes, but I think your options after a warp when the enemy is at +50% end up being far greater. I find myself using warp after favorable exchanges that send my opponent...
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