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Recent content by Cornstalk

  1. Cornstalk

    From [insert Smash game here] to Ultimate: How are you guys adjusting to the new game?

    I gave up on smash 4 because the people I could regularly play with were extremely campy. It felt like a chore instead of a game to actually get in to start something. So far it hasn't felt nearly as daunting to deal with defensive stand and run away projectile spamming. The faster movement...
  2. Cornstalk

    WoL Best/Favorite Primary Spirits

    What ChikoLad said. Metal + Giant + Transformation duration makes 90% of the fights trivial with a big hitter like DK. Metal Face enhanced from Mumkar or Medusa enhanced from Medusa can both get you a red slotter. Petey Piranha enhanced from muncher can get you green. The enhance from Snake &...
  3. Cornstalk

    Tilt stick is broken

    I assume it's because of the lazy way they coded the C-stick to work in Brawl and on. Setting it to smash/tilt/special is actually a combination of move and the appropriate button. Smashes have more movement tied to them then a tilt, even if it's just by milliseconds. So if the C-stick doesn't...
  4. Cornstalk

    Super Smash Bros. Ultimate - Competitive Stage Banlist Version 1.2.6

    Some personal observations that may be worth considering: Castle Siege (hazards off) It feels way too easy to camp on the left side of the castle exterior portion (I assume it stays in that mode with hazards off). Characters with excellent reach (swordsmen, tall characters), and angled...
  5. Cornstalk

    CPU Difficulty & Unlocking Characters: Too Hard?

    Back in melee if you did a wavedash in front of a lvl 9 CPU, 9 times out of 10 they would grab. The reason is they were reading your inputs and assuming you were shielding because the game wasn't built to understand a wavedash, but the button input is the shield. Smash Ultimate is no different...
  6. Cornstalk

    Wii U Omega Stage Differences

    Wall jumping & sticking now work on Omega Kalos Pokemon League. Main topic has been updated with a few corrections/readability changes. Omega DLC stages have also been added.
  7. Cornstalk

    Let's talk about our attitudes and Captain Awesum

    This is just a small piece of the toxicity that has been pushing a more casual player like myself away from even -trying- to be part of a local smash community, let alone the big picture. Why did these people think it was okay to go out of their way to harass him? Why did no one do anything...
  8. Cornstalk

    Is the skill gap in Smash 4 too small?

    Smash 4 being accessible to new players is healthy for the Smash community as a whole. I can watch matches of a player like ZeRo and think, "With practice, anyone has the potential to reach his level." This is because, as it was stated earlier in this topic, Smash 4 is heavily reliant on reads...
  9. Cornstalk

    Meta Smooth Lander and Heavy Gravity (SLHG)

    If you want a minimal effort way to unlock equipment, use Smash Tour. You can set up Smash Tour for 1 player right on the tablet and basically ignore it for 15-20 minutes. When it finishes, you'll get 4-12 equipment/custom/mii costume items. I did this to unlock over 200 of my custom moves and...
  10. Cornstalk

    Which CPU level is the best balance between 'fun' and 'challenging' to you?

    I find somewhere between 5 an 7 make reasonable practice dummies and probably behave closest to what you would get in a For Glory match. They will do air attacks, they'll punish poor choices, occasionally make poor choices, and they don't feel like they're blatantly reading and responding to...
  11. Cornstalk

    Condensing The Omega Stage List (Needs Input)

    I'm going to try and approach these from the idea of what play styles will like and hate these enough to want to ban them. Fat-lip and Overhang These are architecturally similar where most of the match will take place. The only strange feature of these stages is wall sticking vs edge...
  12. Cornstalk

    Wii U Omega Stage Differences

    Thanks for pointing this out. Rosalina, just as an example, can reach about 3 times deeper into the stage from below on the omegas that I thought were just like FD. The main post has been updated to mention their -almost- like FD, with the thickness being the only thing that really stands out...
  13. Cornstalk

    Wii U Omega Stage Differences

    Tournament simplicity. 8 stages with the least distracting backgrounds and color pallets is much easier for a large amount of people to follow then specifically memorizing which stage falls into which category. They wouldn't need to be banned since both players could still agree on a different...
  14. Cornstalk

    Official Standard Custom Moveset Project Initial Release

    While not part of a tournament, I did have a Wii U set up as a side thing at a small local event. The players seemed interested in what the specials could do. When I played my custom Charizard against them, I explained the moves I used and demonstrated the changes before we actually battled...
  15. Cornstalk

    Looking at the Custom Moves

    Dragon Rush's damage nerf really didn't change the move at all. It may seem extreme at a 4% nerf, but that's assuming you catch an opponent in every single hit of the attack. I find normally I use dragon rush to punish opponents thinking they're safe at distance. At this point, only about half...
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