• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Claxus

  1. Claxus

    Buffing/Balancing Shulk [SSB4]

    Hm... dunno if I can agree with this. He'd be pretty broken with the first and third points. 3% more plus higher knockback on Smash attacks is a pretty huge deal... and that's not even accounting to how huge that would be with Monado Smash. In Buster, his Smash attacks would have some godly...
  2. Claxus

    Q&A Palutena Q&A Thread

    Palutena can beat F-Air and N-Air with U-Tilt pretty easily, it can beat most air approaches in general. It's a little risky, but if they're dropping down on you a lot, it's a pretty good option. Just know you don't always have to respect their aerials, beating out attacks rather than shielding...
  3. Claxus

    Q&A Palutena Q&A Thread

    It's kind of silly how you can shut down Olimar's options by using Reflect, but that's how it is... for what it's worth, remember you can use Counter on Pikmin's leech-hits when they're on you. F-Tilt is pretty good against Villagers trying to run in with Gyroids, but you'll have to mix it up...
  4. Claxus

    Q&A U WOT M8 - Shulk Q&A (READ THIS MESSAGE: PLEASE READ BEFORE MAKING A THREAD)

    In Jump, landing N-Air into two F-Airs is a true combo around 65% that will KO near the edge. U-Throw into U-Air is a solid 50-50, but that takes some complexities. Check out the Monado Purge video, you can find it in the metagame thread. U-Air and D-Air are unsafe on block... obviously. N-Air...
  5. Claxus

    New-ish Palutena Player Here (and looking for advice)!

    Well... you used too many Smash attacks. Like... too many. Nowhere near range half the time. And Palutena's Smash attacks are pretty... well, let me say situational. They have some of the slower startup and endlag in the game, while not being particularly strong. Up Smash is good offensively in...
  6. Claxus

    Social Shulk Social : Starting to feel it!

    Nice job with your tournament. It's not really expected to do great your first time around, so that you got pretty far is good. If you keep going to tournaments, I'm sure you'll keep on improving. It's a bit hard to tell what's going on with that PK Thunder stuff, but I think you'd just have to...
  7. Claxus

    Goddess buffs 1.1.6

    Yeah, I was part of the discussion there myself, including F-Tilt. Thanks, though. It's just I'd rather have discussion like that than figure out how it should be buffed, especially when they even nerfed F-Tilt...
  8. Claxus

    Social Shulk Social : Starting to feel it!

    Shulk's only real bread-and-butter combo is landing N-Air into Jab/D-Tilt/F-Tilt or Grab (I like to go for the Grab), and these don't always work consistently. He has a few very situational things here and there, but he's not a combo character at all, so just focus on his neutral as you start...
  9. Claxus

    Goddess buffs 1.1.6

    It's kind of sad how pointless her F-Tilt feels. Like anything it does is outclassed by D-Tilt or U-Tilt. Doesn't even catch rolls for some reason, it's silly when people just roll into it and punish you. Slow, weak, super punishable... Personally, I think all it needs is to be safer on shield...
  10. Claxus

    Meta Shulk Match-Ups: Directory/General Discussion – Engage the Enemy

    It can be a pretty annoying matchup for Shulk. Projectiles and mobility, two of Shulk's biggest struggles... That said, your biggest advantage here is outranging Toon Link when it comes to melee, but half the battle is getting to him. There's a few ways to approach him. First, Jump is amazing...
  11. Claxus

    Social Shulk Social : Starting to feel it!

    For future reference, you can send a YouTube link that sends you to a specific time, you know... They were good, though I wouldn't really say amazing... maybe if they had kept up with their first impression. Of course, getting camped out by Bayonetta (or anyone) is something Shulk struggles...
  12. Claxus

    What should be buffed in the patch for Palutena?

    You're probably right. I forgot about how it's already decent against shields... But Palutena is seriously lacking in horizontal KO power. Enemies live to 160%+ easily if you don't gimp them (or hit them really close to an edge), U-Air, or can get a good Smash Attack read. Even her Forward and...
  13. Claxus

    What should be buffed in the patch for Palutena?

    B-Air having increased knockback to KO a good bit earlier. Either Forward or Down Smash should become a stronger KO move... or at least have them match the wings as a hitbox. F-Air should have a sweetspot? Doesn't the game even say Palutena's F-Air has a stronger sweetspot? Not on KO levels of...
  14. Claxus

    Palutena's default moveset

    D-Tilt is decent. It is relatively quick in startup and endlag (for Palutena) and has better range than her jab. It can sort of keep opponents wary of the ground in front of you if you use it for spacing. And like already mentioned, it's easy to catch spot-dodging with it, as well as can hit...
  15. Claxus

    Palutena's default moveset

    Yeah, I didn't mean the combo as a reliable thing (N-Air into anything is already iffy, let alone U-Tlt), but it's just some cool chain of attacks she's capable of doing under ideal circumstances, and my favorite thing to pull off with her. But I was wondering if there was a way to make the...
Top Bottom