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Recent content by Chaos_Blasta

  1. Chaos_Blasta

    3.6 Design Feedback

    No Up B changes or riot ヽ༼ຈل͜ຈ༽ノ
  2. Chaos_Blasta

    Edge Canceled Down-B

    You can recreate it very easily in training mode if you place ROB's gyro near the ledge and you Down B-- the trades that happen there always end up cancelling your Down B. I believe it happens because of the PM glitch that pushes the attacker back if they hit something, which in the video was...
  3. Chaos_Blasta

    Bowser MU discussion

    I'm not even sure what to think of the Snake MU as a whole. It's just that Bowser's too big and Snake has too many projectiles that hit Bowser easily due to his size and leave him open to punishes for days. Dair hurts big time, and stickying Bowser is a death sentence for the whole stock afterwards.
  4. Chaos_Blasta

    Bowser MU discussion

    "Weird dumb things" is hardly descriptive. Atleast as of my experience from 3.0 (And Zelda has been nerfed since then, may I add), Bowser just had to use crouch's light armor to outright beat a lot of zelda's moves like Usmash, Nair, Nayru, Fsmash's early hits, and teleport. You also threaten...
  5. Chaos_Blasta

    Bowser MU discussion

    If you wanna look at Bowser's MUs in a more positive light you also gotta realize the good thing Bowser has, not just his weaknesses. Particularly: -Great range on his moves allowing him to space your opponent out effectively, unless they have similar range (Marth, etc) -His great kill power...
  6. Chaos_Blasta

    "I'm an earthquake in a can!" - Bowser video thread

    Smashville is sort of a flat stage, not on the likes of PS2 or FD but if you don't have the platform on your side you're going to be at a serious disadvantage in the match, particularly vs ICs where they can just CG you so hard. Delfino's has a way more variable platform spread that allows you...
  7. Chaos_Blasta

    "I'm an earthquake in a can!" - Bowser video thread

    Vs Lobo (DK) https://www.youtube.com/watch?v=nz3IOP_dOM0 Vs ChuDat (Ice Climbers) https://www.youtube.com/watch?v=ClFeWMWNqRE
  8. Chaos_Blasta

    Bowser MU discussion

    I played a game against Machiavelli's Ivy and a set against Frozen's Mewtwo. While I got pounded hard, I don't think either MU is particularly unwinnable, especially vs Ivy. The neutral against Ivy is very tough because you have to respect the ramge she has with moves like Bair while also being...
  9. Chaos_Blasta

    PM3.6 | Bowser teleport glitch when grabbing ledge

    https://www.youtube.com/watch?v=VjqxZL697Rk Something very similar to what I get happens at 2:12, particularly with bowser grabbing the ledge but being pushed off it instantly
  10. Chaos_Blasta

    PM3.6 | Bowser teleport glitch when grabbing ledge

    Version found in: 3.6 Full Hardware you are running: Wii Loading Method: CFG USB Loader, hooktype AXNextFrame Details: Rarely, when Bowser tries to grab the ledge, the game immediately places Bowser in the middle of the stage, with the camera moving along for a brief instant before placing him...
  11. Chaos_Blasta

    PM3.6 | Bowser teleport glitch when grabbing ledge

    Is more information needed? I haven't been able to replicate it consistently at all but it's very annoying as it can make a character lose stocks by taking them off the ledge.
  12. Chaos_Blasta

    PM3.6 | Bowser teleport glitch when grabbing ledge

    Sometimes, when Bowser fortress-hogs or is about to grab a ledge in general, he instantly teleports to the middle of the stage, and then back to the ledge again, in just a couple of frames. You can barely see the P1 marker on the stage and the camera quickly adjusting to follow it before it...
  13. Chaos_Blasta

    Bowser general discussion thread.

    There are probably a lot of things that one must take out of their gameplay if they still wanna use Bowser despite the many nerfs (particularly not staying your ground that much while relying on armors, Many hitboxes being lowered in size in general, weaker kill power), but other than Bowser...
  14. Chaos_Blasta

    Bowser general discussion thread.

    I've played a lot more, so.. I really don't mind Bowser's power being taken away from some of his attacks, such as Fsmash, Ftilt, Utilt, Up B.. I think there is no discussion that Bowser was stupidly strong in a lot of ways and at least that eases things down somewhat; It doesn't impact him as...
  15. Chaos_Blasta

    Bowser general discussion thread.

    From more playing it's obvious the most impacting changes are Bowser's new walk speed/acceleration and dash, it helps loads when spacing yourself and moving around the stage (The improved walk really lets you be way more precise). Furthermore, the new Koopa Klaw activating sooner is pretty cool...
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