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Recent content by burgerkong

  1. burgerkong

    Q&A -Fox Advice/Questions Topic-

    Just out of curiosity, what did you strike for the neutral? Normally I'd ban FoD and Dreamland, but I assume you banned Battlefield or something? To be honest, in the neutral, there's no reason to go on the offensive; you have a gun, so you can keep your lead and force Sheik's average approach...
  2. burgerkong

    Jc Grabs?

    Yeah. Motion is usually just Y (or whatever you use to jump) then pressing Z quickly afterwards, kind of like a plink if you play Street Fighter. It should look like a normal standing grab except you're doing it out of a dash, so you kind of slide because of the momentum.
  3. burgerkong

    PPMD's Falco Discussion Thread

    I'm definitely not as good as Oskurito, but aside from what he mentioned, your actual edgeguard game seems to need a little bit of work. VS :falconmelee: More LASERS. A lot of time you were half screen away on FD and you were rolling away instead of retreating reverse lasering, which would...
  4. burgerkong

    Striking, Banning, and Counterpicking as Spacies

    Trust me, I'm not that good LOL, started playing only a couple of months back. I've been getting better at my tech skill and pillaring on flat stages (i.e. FD), but I still gotta practice shine waveland combos on stages with platforms (i.e. Battlefield, Yoshi's). And thanks so much for the...
  5. burgerkong

    Striking, Banning, and Counterpicking as Spacies

    @Oskurito - In general FoD seems like a bad spacies stage, though it seems the consensus seems to be that it's worse for Fox than Falco, though a common counterpick against both. Falco at least can take advantage of the platforms for combos and get quick kills off the small horizontal...
  6. burgerkong

    Striking, Banning, and Counterpicking as Spacies

    @Oskurito VS :foxmelee: / :falcomelee: - This is extremely player-dependent, so it's very subjective IMO. I'm really just going off of my own preference and a bit of stage knowledge, but it really changes depending on their playstyle (i.e. balls-to-the-wall aggressive like Mango vs. more...
  7. burgerkong

    Striking, Banning, and Counterpicking as Spacies

    Thanks to everyone for the compliments and critiques! @ Diana's Safe Landing - Yeah, I probably should just go all Fox vs. Jiggs, given that I've seen players like Mango/M2K just play mono-Fox against her. As for FD, I'm not confident in my own CG game as Fox, which is why I ban it, but it's...
  8. burgerkong

    Striking, Banning, and Counterpicking as Spacies

    I dunno, nowadays Yoshi's seems to be a predominantly Fox stage, at least from what I've heard on commentary. Extremely low ceiling allows kills on Marth from high 80s - 90s from upsmash and upthrow up air, and small stage allows shine spike gimps relatively easily if you can get them off the...
  9. burgerkong

    Striking, Banning, and Counterpicking as Spacies

    Hey everyone! I'm a new player to the SSBM competitive scene, dual maining Fox/Falco. Having just started playing SSBM seriously a couple of months ago, my tech skill isn't perfect yet, but I'm still looking to improve. I think that Falco is my better character atm, given I can pillar...
  10. burgerkong

    Striking, Banning, and Counterpicking as Spacies

    Hey everyone! I'm a new player to the SSBM competitive scene, dual maining Fox/Falco. Having just started playing SSBM seriously a couple of months ago, my tech skill isn't perfect yet, but I'm still looking to improve. I think that Falco is my better character atm, given I can pillar...
  11. burgerkong

    Tier List Speculation

    Again, as a relative noob, I'm just gonna address why I think (and agree) that Link and Falcon are not top 10 right now in PM. It's not an issue with the characters themselves, but rather their competition. Sure Falcon got slightly buffed and Link got signficantly buffed, but as it is the...
  12. burgerkong

    Tier List Speculation

    Sweet, thanks man. Yeah, I've seen V3ctorman's play and he's an awesome Yoshi, a shame he's not going to be beasting in PM with Yoshi but props to him for sticking it out. I personally won't be playing Yoshi just because I just can't seem to get used to those DJC chars, but this'll be really...
  13. burgerkong

    Tier List Speculation

    I'm new to Smashboards and PM as well, so it's interesting seeing the tier list from a fellow newcomer's perspective. I'd say my tier list would work out the same way atm, but it'll likely change as more and bigger PM tournaments occur in 2014. My main differences: - Falco and Lucas would...
  14. burgerkong

    Tier List Speculation

    Thanks a bunch Hylian, really appreciate the response. I'll keep this in mind when I try to play him, he looks like fun but I honestly expected him to be mid tier given all the nerfs I'd seen in the changelogs. Glad to see this isn't the case, though that means another top tier character I'm...
  15. burgerkong

    Tier List Speculation

    Thanks for the clarification! I'm completely new to Project M, so I haven't played anything but 3.0 and I'm only really going off what I've heard/seen. It's just hard to quantify MK's position as an S-tier character when he hasn't won (or placed top 3 in) any big tournaments, but I guess that...
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