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Recent content by Blaazer07

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    Air Tripping - Now without video proof (yet again)...

    I really hope that last post was a joke. The ledge is not significant other than being responsible for sonic's glitch, since you have to land without decending. The description of peach is completely different since you land on your butt. If either of the sonics in those two videos had hit...
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    Air Tripping - Now without video proof (yet again)...

    Unfortunately, this is also not evidence of air tripping. It may look like it, but if you watch gannon closely, he attempts a dair right before hitting the ground, during which he pulls his legs up, making him appear further off the ground than he actually is. As he extends them, they touch the...
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    Air Tripping - Now without video proof (yet again)...

    Unlike what the thread title says, there is currently no video proof of air tripping, since they don't show what happened right before in the video, and its extremely likely that in both cases the Sonic has already become victim to the no-jump glitch after landing on the stage from an up-b...
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    Pit's Up B can "parry" attacks

    If you see the first part of the wing animation, then its because the dedede is a little slow and hes grabbing you after you've already started your Up-b, so wait a split second before you try, because it needs to be used at the same time to parry the grab. If he's grabbing you before, then...
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    Help With Dedede Chaingrab

    yeah, thats the "infinite grab" not a "chain grab" (which is why we were describing the other one). for that, just hit grab with the right timing (not a shield grab) after you down throw them, and you should grab them again. The video explains how it only works 5 times, unless you use other...
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    Samus's full frontal standing dash bomber whatsamawhosit. (Gornel)

    "man, i just could not beat that samus! she just kept gorneling away and then Z-aerialing me" yeah, really catchy. . .
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    Smash Gatling, possible new AT, or just discovered game mechanic?

    can an up-tilted f-smash be quickly linked into a down or neutral f-smash, or only into another up f-smash? Edit: sorry for the double, my wireless is iffy
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    Smash Gatling, possible new AT, or just discovered game mechanic?

    can an Up-tilted F-smash be quickly linked into a down or neutral f-smash? or only another up-tilted one?
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    Chain grab escaped via Up-B?

    Pit's Up B stops the chaingrab, (i know, i discovered it) But it doesn't avoid the grab like marth's does, it just cancels it and pushes Dedede back a bit. Pit's Up-B can also stop projectiles and even attacks. If you dont believe me, set one controller to b-stick (to make it easier to UP-b)...
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    GameStop Tournament

    Considering the fact that you were trying to brag, you kinda deserve any flaming you gets. Really, its hard to be impressive with metaknight because he's fairly easy to use (personal experience), but a couple of aerials would have been a nice change of pace, instead of hoping he never figured...
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    Help With Dedede Chaingrab

    Whenever you press a while your shield is up, you grab (you dont need to change your controls). When you shield while dashing, you will continue to slide while you put your shield up, so that when you slide next to your opponent, you can hit A and grab them (called the dashing shield grab)...
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    Pit's Up B can "parry" attacks

    can someone please test it on the grab combo into ice block lock? With all their options, I'm pretty sure theres going to be at least one combo that pit cant get out of.
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    Meta Knight Final Smash

    Anyone under he cape, assuming they didn't dodge it, (yes, including slightly behind MK) takes 40% and get hit with a lot of knockback. If the FS goes off, anyone on the screen takes 18% (i think thats the number) and less but still substantial knockback, but they can just side-step or airdodge...
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    Wall of Pain Am I doing it right?

    A wall if pain consists of jumping (preferably a SH) at the opponent with an attack, and then quickly retreating whether it connects or not and then repeating. so even if your friends get hit by it, you keep doing it. its the repetition of a hitbox at the same spot that makes the "wall" its a...
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    New advanced technique for captain falcon

    The "shockwave" is just your fire, starting, and its really not strong at all, nor does it have enough range to be useful. go look up "advanced technique."
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