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Recent content by Big Papi

  1. Big Papi

    Rivals of Aether - Official Thread

    Pre-Early Access HYPE! Everyone, get in here! http://aetherboards.com/forums
  2. Big Papi

    Rivals of Aether - Official Thread

    360 does not work on One regardless. Get a "wired" Xbox One controller (like 20 something on Amazon and comes with 9 ft micro USB cable) and you will be able to play on both PC and Xbox.
  3. Big Papi

    Rivals of Aether - Official Thread

    Do you know if any of the play testers are getting free ones? I actually don't mind paying for it but I was just curious.
  4. Big Papi

    Rivals of Aether - Official Thread

    Ohhh. I always thought he was only able to parry what's in front of him, and not what hits him.
  5. Big Papi

    Rivals of Aether - Official Thread

    Gotcha on the animation and cloak/dagger style. Could you expand on why not having many reliable kill moves affects his parry differences? Are you saying he has a better parry? Because I was thinking his parry was the worst of them all.
  6. Big Papi

    Rivals of Aether - Official Thread

    I understand Maypul's (and Absa's) differences. But what is the reasoning behind Forsburn's?
  7. Big Papi

    Rivals of Aether - Official Thread

    I know that the increased-height pillar by stage is a thing. But I'm pretty sure this was intentionally put into the game because Kragg's jumps are so short that he wouldn't be able to get back,even with his second jump. Or if he can make it back, he should be able to make it back with only one...
  8. Big Papi

    Rivals of Aether - Official Thread

    Diggin Wrastor's taunt. https://twitter.com/ThisIsEllian/status/642748289503236096
  9. Big Papi

    Rivals of Aether - Official Thread

    Yeah I just didn't want them to come across as something super important. It was just some concerns I had bc at the moment, I much prefer playing this than any smash game for the exact reasons why Dan created it for to begin with, and I just want it to be as polished as possible. Good enough...
  10. Big Papi

    Rivals of Aether - Official Thread

    Yeah that might be true. I have to check. But the charged strongs should change a bit.
  11. Big Papi

    Rivals of Aether - Official Thread

    I appreciate your response. Forsburn: I really like the change of giving up third charge/deception for clone. Maybe if you have it charged all the way, and use clone, then the clone could have one small buff. Such as a little more damage output? And could you elaborate more about hitting...
  12. Big Papi

    Rivals of Aether - Official Thread

    Chiming into the clone conversation, the fact that the clone is basically a meatshield makes that move godlike. im pretty sure if you hit one of them, it protects the other one from that same hitbox.
  13. Big Papi

    Rivals of Aether - Official Thread

    Yeah. Although a small roster could be a problem for that, I don't think it will be one. Melee has about the same 8 characters on streams yet that's the most fun I've had watching a video game. But that's kinda on its own tier lol.
  14. Big Papi

    Rivals of Aether - Official Thread

    I have seen the tournament play and you are very right about some of the hype it can bring, but I'm thinking long term. How viewers will think of it after this new game isn't so new anymore. Where it stands as a spectating game.
  15. Big Papi

    Rivals of Aether - Official Thread

    So this post is in regards to the few feedback on the games aesthetics that were given in the smashbros subreddit thread, and that @4nace tweeted of. There was a couple people talking about the pixel art being a lazy way of creating a smash inspired game. To that I say, no way. Yes it is a...
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