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Recent content by Beetle Juice

  1. Beetle Juice

    Patch 1.16 Discussion - "The Witch Hunt is over"

    Also keep in mind that an offstage cloud with limit will also try to save it if he can with recover with his second jump, which makes him smash fodder if conditioned right (Down smash if he choose ledge and a spaced up/front smash if he goes for stage).
  2. Beetle Juice

    Editorial: A Smashing Debate, Part 5 (Finale)

    Actually she can approach you with a pikmin latched onto her and witch time at will, unless its the purple pikmin she won't be kept away and just take the hits as she easily approach
  3. Beetle Juice

    Drop your shield! Bayonetta's Fair Mix-up.

    I made this thread specifically for options to counteract grab happy or shield happy characters. As many of you may know, it has become somewhat of a meta to the opposition to believe that the most optimal options against Bayonetta's offense is to wait and shield an attack. Before getting onto...
  4. Beetle Juice

    Kill confirm? Do you know your timing and numbers?

    Thank you guys, I've been busy with tournaments, sessions and work. I will be updating this Wednesday so be on the look out (because I have another tournament tomorrow lol).
  5. Beetle Juice

    Kill confirm? Do you know your timing and numbers?

    So I am New York player who mains Bayo that goes by the tag "FFG| Tito" and I have made this thread because I've seen a lot players drop combos because they rush inputs. Before I continue I would like to state a few things: 1. It is common to drop combos, doesn't matter what character and no...
  6. Beetle Juice

    Weekday Watchlist 7: A New Format Approaches

    I'm glad FFG at truly urban is getting at least some recognition thanks to our T.O.
  7. Beetle Juice

    Meta Secrets of the Umbra: Bayonetta Metagame Discussion

    I believe Bayonetta is best at a "run and gun" passive aggressive neutral game because she can bait a lot of things out and force her opponent to even shield. Explaining in detail might take a while but on the other hand I out up a couple of videos of how I play with her and combo with her. My...
  8. Beetle Juice

    Q&A Bayonetta Technique Compendium and Q&A

    With Bayonetta you would want to Up-B first before using your second jump then you can up again. Try this: jump> Up-B>Jump>Up-B just to get the idea.
  9. Beetle Juice

    Corrin's Kill Confirm

    I haven't seen this on the threads but it seems that Corrin can KO the opponent with weak shot B into a full hop side B starting at 85%. It is indeed a true combo (two hits) and can be fired from half way of FD distance the furthest (meaning you can do it closer). The tipper is really easy to...
  10. Beetle Juice

    Q&A Bayonetta Technique Compendium and Q&A

    Other than witch time set up you can combo them to death. I've heard that she can zero to death but I haven't saw any video. However, I can confirm that you can start combo'ing to kill as all low as 30 percent on medium weight characters. Its a little difficult being a new character but once you...
  11. Beetle Juice

    Data Lord's Logbook-Lucina User Videos

    I am currently using Lucina as my main, I entered a tournament around my area and managed to get second place. The vids were from a stream so its a little "patchy" and the audio went out on some matches or were out of sync. They go as order, (I got bodied the first game lol). Critique if you...
  12. Beetle Juice

    For Glory Gaming: Patch 1.1.0 Character Exhibition

    that dk kill set up is pretty nice
  13. Beetle Juice

    I Think the Patch made lvl 9 CPUs OP

    So as the story goes… I was trying out characters for any patch changes and I was like, "why not try it on the CPUs" placed a lvl 9 CPU random and Lucina comes out (The first one was peach that I used). So as I'm playing I couldn't help but noticed Lucina was power shielding majority of my hits...
  14. Beetle Juice

    Data Falco Patch History

    Thank you @Fframran You should test the up throw and back throw. I was running some games with my brother and back throw kills by the edge around 120%, and up throw around 158% or above (not including heavyweight characters, and percentage between of 50-80% damage on Falco).
  15. Beetle Juice

    Data Falco Patch History

    back throw kills at 120 after shot and up throw kills above 158 % for medium weight characters
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