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Recent content by BakaFlocka

  1. BakaFlocka

    Luigi, King of Disrespect

    I believe the fireball reset is exactly like any other reset/lock, like a jab reset. This means that the only thing that the opponent can do at this point is stand up in place. Pretty much the only things you can do to prevent this combo is to tech the dair (like OP stated) or maybe DI the...
  2. BakaFlocka

    Should i learn how to foxtrot just for luigi?

    Ahhhh, I see! Using the trot to buffer an up b, that's a neat option. I can definitely see how that would be useful. I personally take off tap to jump so running into an up b isn't too hard, it can just be awkward to time.
  3. BakaFlocka

    When to prioritize Luigi's DAIR?

    I personally use dair on stage for coverage. If I think someone will roll into me, I short hop dair. If my sh dair whiifs, I still have the option of throwing out a fair or nair to cover if they try to approach. I'm pretty sure I've used dairs to make my opponent miss a tech and start a tech...
  4. BakaFlocka

    Should i learn how to foxtrot just for luigi?

    I feel like I don't mash b that fast, but I can easily get up from the bottom red zone. As long as Luigi has upward momentum, it's cake! What's great about this recovery tool is that you can use Luigi's side b to get more horizontal distance, use his down b to recover low, and end with his up b...
  5. BakaFlocka

    Should i learn how to foxtrot just for luigi?

    I find that shielding to stop his dash is a way better option than foxtrotting. I feel like foxtrotting isn't too viable for Luigi, and in general, foxtrotting is situational but rarely ever the best option. I don't think that there is much tech when it comes to Luigi, just practice...
  6. BakaFlocka

    Character Data Research Thread

    Tired of not being able to clash with another fighters dash attack? Are your nairs disregarding all past smash's priority rules? Weak intro, I know, but now that SSMBWU is out, I think it's about time the community starts to document any new rules about priority, as well figuring out weird...
  7. BakaFlocka

    Cancel aerial landinglag if aerial is almost finished (but not completely) with B moves

    This reminds me of playing Toon Link using his boomerang upon landing for spacing. I never really thought of using it for others lol. This is pretty good tech for heavier, slower characters though. With DK, you can use his up-b to take advantage of his super armor/invincible frames against an...
  8. BakaFlocka

    I have trouble landing with Ness...

    On Battlefield, I actually try to land on some of the platforms. If my opponent chases me in the air, I try to air dodge or fast fall onto a platform immediately. From here, I either jump to punish the missed aerial, or I just shield and wait for the aerial, into grab, nair, etc. On Yoshi's...
  9. BakaFlocka

    I have trouble landing with Ness...

    I imagine the landing lag will be zero if you don't do a nair from PSI Magnet, so fast falling into a grab could be a good way to change that up too. I really like the idea you proposed, I am going to try and work it into my game for mix ups!
  10. BakaFlocka

    I have trouble landing with Ness...

    I especially have a hard time landing against opponents who just read where I am going to land and just run and do a dash attack. Even if I manage to air dodge it, the landing lag from the air dodge is what gets my punished. Just like you OP, I really would like some tips on this and maybe even...
  11. BakaFlocka

    Using PK Thunder on opponents off stage.

    When using PK Thunder, I find that it is a good tactic to use when you know your opponent is going to make it back, like previously stated. I find that with PK Thunder, however, you should definitely use it more than just for off stage horizontally. When the opponent is above the stage or...
  12. BakaFlocka

    Ness Skype Group

    When it comes to forums, I'm generally a big time lurker. But since I've switched to glorious Ness as my main, I would love to get help from other Ness players!
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