• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Ashpash

  1. Ashpash

    Marth Vs. Lucina and Spacing

    I've been trying to put my finger on how exactly I feel when playing Marth, but I think it has something to do with the landing lag on a lot of his aerials, and the lag on his ground attacks as well. Playing Marth, then Ike, it actually feels as if Ike has less landing lag on many of his...
  2. Ashpash

    Most under rated characters

    WARIO!!! WAH!! I've run into nearly 0 Warios in For Glory, but have been absolutely wrecking with him myself! I mean, he can wheelie, and taunt while riding his motorcycle, and K.O with farts... He is a dream
  3. Ashpash

    I am here to tell you that your comment on the "Not really liking it" thread regarding your...

    I am here to tell you that your comment on the "Not really liking it" thread regarding your analogy to Street Fighter is pure genius AND happened to be #69 on the thread so I feel like I've witnessed a miracle. Thank you so much
  4. Ashpash

    Smash 3DS Are stage bosses/interactive NPCs an interesting addition or a cheap gimmick?

    The boss type stage hazards are a bit too intrusive I think, at least if you're playing "traditionally" or for friendly competition matches. But who knows, they could actually be really fun! Especially some of the scrolling stages (I think 3D land? maybe Paper Mario too?) Anyone ever played...
  5. Ashpash

    Tilt Smashes are hard to do?

    Yeah, it looks like they increased the sensitivity for using smash attacks (so that ppl aren't slamming their control sticks to the side too hard). It does feel that way though, you're right, I noticed the same thing the first day of the demo! It looks like it's more about the timing; if you...
  6. Ashpash

    Not Really Liking It

    Then shouldn't this be under the subforum competitive discussion for Smash 4?
  7. Ashpash

    Tilt Smashes are hard to do?

    By tilt smashes do you mean angled forward smashes (like how Little Mac has options of diagonally up, diagonally down, and forward)? Or do you mean forward tilt, up tilt, down tilt (which are executed by moving the stick about half way from neutral position and pressing A)?
  8. Ashpash

    Marth Vs. Lucina and Spacing

    I agree with you to a point, I just hope that people slow down with the "_____ is unplayable/useless on 3ds version since _____ technique is now more difficult/unreliable" (or just blaming the "controls") which was Zano's initial argument. Plus, if some techniques become suboptimal or obsolete...
  9. Ashpash

    Marth Vs. Lucina and Spacing

    You just inspired me to open my 3ds and try retreating forward airs with Link, and I've managed them to a certain degree. Try SH or full jump + back on the control stick (to start your retreating hop), then instantly input Fair and as soon as the forward air begins, quickly return the control...
  10. Ashpash

    Marth Vs. Lucina and Spacing

    Ok, thank you for gleaning more from his argument because I honestly couldn't... I understand your point as a lot of people share your opinion, but from playing the demo I don't understand how the 3ds controls affect the ability to space effectively. Perhaps you and many others find the...
  11. Ashpash

    Marth Vs. Lucina and Spacing

    I don't see how spacing is impossible in the 3ds version nor do I see how spacing is related to control schemes. Spacing is literally your position on the stage in relation to the opponent, so you're saying that because of the "3ds controls" you can't position yourself on the screen? Wouldn't...
  12. Ashpash

    Marth Vs. Lucina and Spacing

    Not sure if this has been talked about before, but, One of the first things I thought about when they mentioned Lucina is basically a clone of Marth only without a tipper was, won't Marth still have (in theory) the advantage of being rewarded for perfect spacing? I realize a skilled Marth...
  13. Ashpash

    I don't understand for glory anti hype

    For glory being only FD is a bit upsetting, though at least some FD's have walls rather than ledges which offers some variety. I think the reason is just to give some consistency to For Glory mode (would've loved a Battlefield option though). All I know is that when I'm playing with my friends...
  14. Ashpash

    Sm4sh's Offensive Meta... so far (Community Response)

    It'll be interesting to see how difficult it is to pull some of those similar combos off against humans (skilled humans), but I actually like the idea of escapeable combos. I mean, realistically that's what separates smash bros from other fighting games based on infinite combos (they're 2...
  15. Ashpash

    Smash 3DS So can you K.O friends in Smash Run?

    Do you think it has to do with being registered friends on the 3DS? I know I'm grasping at straws here but I seriously hope they didn't remove the feature of seeing the other characters. Like, I really wouldn't understand why they'd remove something that fun
Top Bottom