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Recent content by Anthinus

  1. Anthinus

    Social Spoon Sword Social

    I've been playing Mewtwo all day. I want to share with you guys some good things I saw playing as him. 1) Dtilt: Dtilt is an amazing zoning move and combo initiator. -Dtilt sourspot can be followed by Fair or Utilt (low %s) and Uair (mid %s). This works pretty well against fast falling...
  2. Anthinus

    Social Sonic Says: Ultimate

    I'm curious about Uthrow>Spring>Bair... Most people spam airdodge when you spring, so maybe Bair could help punish the airdodges. I know it can kills at certain percents. I'll open a research thread for Uthrow>Spring options as soon as I finish Uthrow>Spring>Uair kill % data (16 characters...
  3. Anthinus

    Social Sonic Says: Ultimate

    Yup. But is good to know when to try it and when you shouldn't even bother... If we are aware at which % could be effective, we'll do less uthrow>upB>uair in vain.
  4. Anthinus

    Social Sonic Says: Ultimate

    I'm doing a list of percents (min-max) for uthrow>upB>uair combo on FD against all the cast. I'll probably open a thread when I finish all the testing in a few days. Could be useful to the community. My idea is this: If you manage to do the combo in that % range, you'll get the kill. From the...
  5. Anthinus

    Social Sonic Says: Ultimate

    A good Jiggs or D3 gives me problems with Sonic, so I play Fox or Mega Man against them. Ironically, Sometimes I prefer to play as Fox against other Sonic players... I do A LOT of stupid things in Sonic dittos. My favorite victims for dair spikes :awesome:
  6. Anthinus

    Data Moveset Thread - [COMPLETE]

    Sexy. You can kill people around 50%-70% (varies between characters) with that. Lower than that you could get footstooled. I think (not sure 100%) that SDJ->Dair is inescapeable if done correctly. I suspect that SDJ hitstun is enough for dair to hit before the victim could respond... Plus, if...
  7. Anthinus

    Data Moveset Thread - [COMPLETE]

    I did a little compilation of Dair spikes and gimps. Quality of the vid is meh, because I got no capture card for my 3DS. But at least I can share with you the way I set up my opponents for dair.
  8. Anthinus

    Data Moveset Thread - [COMPLETE]

    Yeah, It's super risky and shouldn't be used from the edge... Actually I wanted to do a normal HA out of the edge but it reversed. That's why I got kind of lost after the hit. I totally agree its not very useful (maybe to position your opponent in different directions by reversing b), but looks...
  9. Anthinus

    Data Moveset Thread - [COMPLETE]

    Can't be done with dash attack anymore, things are different this time around. You can do it with the last hit of Nair at high percentages. I've modified my dair edgeguard too. Send someone offstage with Dthrow or Dtilt and then SH> Dair>DJ>Spring... Is godlike to spike and recover. The...
  10. Anthinus

    Data Moveset Thread - [COMPLETE]

    Yeah, I used that a lot too. At least if you hit your opponent with SDR after ASC/ASD you can footstool him/her.
  11. Anthinus

    Guide Super Fighting Robot! - Mega Man Base Moveset Guide

    I was watching Shofu's stream yesterday and his friend was playing Mega Man. He used Leaf Shield in a very effective way: He activates the shield when the opponent is trying to recover, then he jumps off stage to gimp him with the shield, after that he double jump + UpB to grab the edge. I...
  12. Anthinus

    Guide Super Fighting Robot! - Mega Man Base Moveset Guide

    I've been reporting everything I found in my tests on the previous thread. I'm still testing a lot of stuff to optimize my Mega Man gameplay. @--- and @Yink I'll gladly help with data/info, just let me know.
  13. Anthinus

    "Weapon Get" - Mega Man Movelisting and Discussion

    I tested Mega Man's RCO lag in the demo. Is as you say, if you land on stage after UpB you'll get the lag and you can delay it by using Nair. Also you can delay the RCO using Metal Blade or Crash Bomber when landing. But it seems that the RCO completely disappears if you grab the edge even if...
  14. Anthinus

    "Weapon Get" - Mega Man Movelisting and Discussion

    I've been playing almost only Mega Man in the demo with some friends. I tested some stuff with one of them. If the opponent spams jab after your 3 pellet jab/ftilt combo he'll punish you if you are too close, but thats not very often if you mix well your moves. Also, SH away when you finish...
  15. Anthinus

    "Weapon Get" - Mega Man Movelisting and Discussion

    Yeah, he lacked aerials and jab pressure. He played very well with Crash Bomber tho. That video teaches me two things about this matchup: Top Spin goes through Palutena's Reflect Barrier, so we can punish it and her reads. You should avoid the use of FSmash. Forbidden when you are at high...
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